Imperia Online International
June 04, 2024, 15:05:52 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
 
   Home   Help Search Login Register  
Pages: [1]   Go Down
  Print  
Author Topic: constructive hours for researches  (Read 4648 times)
0 Members and 1 Guest are viewing this topic.
arjunpurushu
Private
*

Karma: +0/-0
Offline Offline

Posts: 3


« on: July 11, 2008, 16:39:29 PM »

it would be nice if we could have constructive hours for researches also. it is frustrating when we have to wait so long for getting a research done while you have to get something urgently with that research for ex centralization for heavy unit developing. the constructive hours for this could be based on university level
Logged
Radooo
Colonel
******

Karma: +267/-171
Offline Offline

Posts: 2175


« Reply #1 on: July 11, 2008, 17:36:30 PM »

maybe all the researches should be made instantly *freak*
Logged

I am the one and only!
bran360
Lieutenant
***

Karma: +19/-39
Offline Offline

Posts: 247


« Reply #2 on: July 11, 2008, 19:02:13 PM »

and everything should be done instantly *xxx*
Logged

Building more farms is just giving your enemy more pillage points in wars. You fix this by..... STOP BUILDING THEM
Radooo
Colonel
******

Karma: +267/-171
Offline Offline

Posts: 2175


« Reply #3 on: July 11, 2008, 19:15:49 PM »

no...only things for farmers *xxx*
Logged

I am the one and only!
bran360
Lieutenant
***

Karma: +19/-39
Offline Offline

Posts: 247


« Reply #4 on: July 11, 2008, 19:57:56 PM »

then we can pillage then instantly *hihi* *hihi*
« Last Edit: July 11, 2008, 19:58:10 PM by bran360 » Logged

Building more farms is just giving your enemy more pillage points in wars. You fix this by..... STOP BUILDING THEM
KoSaC
Forum Staff
*

Karma: +504/-362
Offline Offline

Posts: 2624



« Reply #5 on: July 11, 2008, 20:00:32 PM »

then we can pillage then instantly *hihi* *hihi*
pillage  hooray hooray hooray hooray hooray hooray
Logged


Everyone needs to believe in something.
I believe I'll have another beer. *bear*
allanon
Lieutenant
***

Karma: +4/-5
Offline Offline

Posts: 103


« Reply #6 on: July 15, 2008, 03:45:59 AM »

now there's an idea. why not have a realm where there is no more waiting time for anything? like a one month realm where everything is instant. buildings, instant. research, instant. moving resources, instant. moving soldiers, instant. training soldiers, instant. attacking players instant. so the only thing you would need to wait for is resources. wonder what that would look like?  *hahaha*
Logged
bran360
Lieutenant
***

Karma: +19/-39
Offline Offline

Posts: 247


« Reply #7 on: July 17, 2008, 03:10:00 AM »

then how are we supposed to defend our selves when we are attacked? *freak*
Logged

Building more farms is just giving your enemy more pillage points in wars. You fix this by..... STOP BUILDING THEM
Polymeron
Captain
****

Karma: +98/-103
Offline Offline

Posts: 304

Be the Storm


« Reply #8 on: July 19, 2008, 08:54:27 AM »

Instantly *wink*

I'd invest heavily in Cartography  *hahaha*
« Last Edit: July 19, 2008, 08:54:59 AM by Polymeron » Logged

Respect GW, or we'll see how good your AA is.
bran360
Lieutenant
***

Karma: +19/-39
Offline Offline

Posts: 247


« Reply #9 on: July 19, 2008, 17:28:48 PM »

but you still have to wait 40 minutes for your army to prepare to leave *freak*
Logged

Building more farms is just giving your enemy more pillage points in wars. You fix this by..... STOP BUILDING THEM
Decimus
Guest
« Reply #10 on: July 19, 2008, 18:06:10 PM »

but you still have to wait 40 minutes for your army to prepare to leave *freak*
thats for sure hooray
Logged
happygolucky
Private
*

Karma: +6/-2
Offline Offline

Posts: 43


« Reply #11 on: July 26, 2008, 19:01:39 PM »

I'd invest heavily in Cartography  *hahaha*

nice one *hahaha*
Logged
Kizume
Private
*

Karma: +0/-1
Offline Offline

Posts: 44


« Reply #12 on: August 20, 2008, 17:37:20 PM »

then in 2 weeks the era ends... thats great!
Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.12 | SMF © 2006-2009, Simple Machines LLC Valid XHTML 1.0! Valid CSS!