tytus_160
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« Reply #45 on: February 26, 2009, 08:26:16 AM » |
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same prov as above, population 118704 - growth 308
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Starbuck
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« Reply #46 on: February 26, 2009, 13:10:06 PM » |
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and you should have a significant jump in the hourly rate when you move to 120k+
EDIT :
{[(30+120+14) x 1.2 x 1.65) - (10+14+18)] x 1.09} = 308.16 rounded up at 308
so far so good. does it mean that between 10k intervals, the increase has some linearity instead of the incrementality presented by IO Admins ? maybe so .... in any case, it also shows that the formula is by and far, correct.
next target for 130k pop :
{[(30+130+14) x 1.2 x 1.65) - (10+14+18+22)] x 1.09} = 305.76 rounded up at 306
you should see the hourly growth rate decrease to 307 around 124k-125k pop, don't you think ?
Have fun,
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« Last Edit: February 26, 2009, 14:52:27 PM by Starbuck »
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Deus populusque
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tytus_160
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« Reply #47 on: February 26, 2009, 14:22:32 PM » |
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population: 123017 growth: 307
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« Last Edit: February 27, 2009, 00:35:04 AM by tytus_160 »
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tytus_160
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« Reply #48 on: February 27, 2009, 00:33:05 AM » |
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Ok, so another interesting example: granary: 19 med: 24 terrain: no effect healers: no effect
* pop 209351, growth 187 * pop 209646, growth 186 * pop 209941, growth 185 * pop 210237, growth 184 * pop 210530, growth 183 * pop 210822, growth 182 * pop 211112, growth 181 * pop 211401, growth 180
while according to formula: {[(30+210+19) x 1 x 2.4) - (10+14+18+22+26+30+34+38+42+46+50+54)] x 1} = 237,6
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Starbuck
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« Reply #49 on: February 27, 2009, 00:49:49 AM » |
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yep, there should be a linear component to the decrease in growth that is no reflected in the formula
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Deus populusque
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Radooo
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« Reply #50 on: February 27, 2009, 12:47:47 PM » |
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while according to formula: {[(30+210+19) x 1 x 2.4) - (10+14+18+22+26+30+34+38+42+46+50+54)] x 1} = 237,6
It's not 2.4...it's 2.2
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I am the one and only!
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Starbuck
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« Reply #51 on: February 27, 2009, 12:52:08 PM » |
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Ok, so another interesting example: granary: 19 med: 24 terrain: no effect healers: no effect
* pop 209351, growth 187 * pop 209646, growth 186 * pop 209941, growth 185 * pop 210237, growth 184 * pop 210530, growth 183 * pop 210822, growth 182 * pop 211112, growth 181 * pop 211401, growth 180
while according to formula: {[(30+210+19) x 1 x 2.4) - (10+14+18+22+26+30+34+38+42+46+50+54)] x 1} = 237,6
{[(30+210+19) x 1 x 2.2) - (10+14+18+22+26+30+34+38+42+46+50+54)] x 1} = 185.8 rounded up at 186
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Deus populusque
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tytus_160
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« Reply #52 on: February 27, 2009, 18:31:27 PM » |
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Ups, mea culpa So forumula is quite accurate at each 10k step , between there is some linearity...
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fragmaster
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« Reply #53 on: March 07, 2009, 04:41:46 AM » |
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good
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SEN
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« Reply #54 on: March 15, 2009, 23:07:17 PM » |
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in several posts I'll give most of the formulas IO (ver4a). Farm, lumbermill, iron mine and stone quarry: - cost=bc*1,25^cl/(1+al*0,02)
bc - basic cost cl - current level al - architecture level - time=bt*1,25^cl/(1+al*0,02)/(1+al*0,3)
bt - basic time cl - current level al - architecture level University - cost=bc*formula1/(1+ul*0,02)
bc - basic cost ul - current level of university - time=0:03:00*formula1/(1+ul*0,02)/(1+ul*0,45)
ul - current level of university Military buildings, granary, depot station, reserve - cost=bc*formula1/(1+al*0,02)
bc - basic cost al - architecture level - time=bt*formula1/(1+al*0,02)/(1+al*0,3)
bt - basic time al - architecture level Fortress bc - basic cost cl - current level al - architecture level - time- is too hard for me by now
- repair cost=(300*4^cl/3*2+1000*4^cl)/5/(1+al*0,02)
cl - current level al - architecture level Thanks this is perfect! If you still need the formula for forts time it is: 0:23:00*4^fort level/(1+Architecture level*0,02)/(1+(Architecture level + Military Architecture level)*0,3)
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chegewara
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« Reply #55 on: March 15, 2009, 23:09:43 PM » |
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thx ill check and implement in calc if work and now build time fortress is implemented, thx SEN
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« Last Edit: April 05, 2009, 06:17:44 AM by chegewara »
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acy7231
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« Reply #56 on: April 05, 2009, 02:53:51 AM » |
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the link is dead
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jokkoo
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« Reply #57 on: April 22, 2009, 00:55:43 AM » |
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Where to buy formulas? I have never seen that before!! Please help me! Thanks!
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SEN
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« Reply #58 on: April 22, 2009, 10:24:56 AM » |
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I use this simpel formula(in version 4a):
MP = Max prices you know you can get. C = 10%/5% commision T = Trade level % B = Max. Buy prices
B = MP-(MP*C)-(MP*T)
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Par7yguy
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running to stand still
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« Reply #59 on: August 03, 2009, 19:31:01 PM » |
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If two people want to click centralization lvl10 and one have university lvl10 and the other one has it lvl15. Will they both get the same NP or not. Im thinking/hoping that they will receive equal NP. Playing in V4x rules
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