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Author Topic: Imperial Reserves  (Read 3321 times)
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Xandar
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« on: April 11, 2008, 06:44:11 AM »

So I have a suggestion for the way the Imperial Reserves are implemented since Depots are no longer available to conceal goodness but are still need to move resources from point to point.

Summary: I think one should be able to stash enough resources to get the majority of resources needed to build Fort 4-5. So far I'm up to lvl 8 reserve and it only holds 22872. With a limit at lvl 10 in Prov 8, and assuming it's going up 2k + 10% per level (I think that's how it's being calculated) the max you can expect is 32293. That's not even enough for half of Fort 3...this makes a defensive starting strategy much more difficult since you can't hide in depots. Having lost my fort 4 twice now in Realm 38 I'm just a little bit frustrated...but I digress.

As it stands, Imperial Reserves are somewhat useless and one still has to incur the cost of depots that no longer function properly to be able to migrate resources from one prov to another.

My recommendation would be this...

Increase the cost to build the Imperial Reserve - make it an expensive proposition to get into it so balance doesn't become an issue, but also let the capacity grow at a doubling rate so that it's cost doubles with each level (or even quadruples to make it really expensive at lvl  10) but it's storage also doubles. This would give it a progressive scale and make it worthy towards end game as well...

NOTE: I think the costs would need to be balanced a little better...this was done just as an illustration.

Capacity:                                    Costs:
Lvl 1 = 2,000           Cost = 250 Wood, 250 Iron, 250 Stone, 250 Gold
Lvl 2 = 4,000           Cost = 1000 Wood, 1000 Iron, 1000 Stone, 1000 Gold
Lvl 3 = 8,000           Cost = 4000 Wood, 4000 Iron, 4000 Stone, 4000 Gold
Lvl 4 = 16,000          Cost = 8000 Wood, 8000 Iron, 8000 Stone, 8000 Gold
Lvl 5 = 32,000          Cost = 16000 Wood, 1600 Iron, 16000 Stone, 16000 Gold
Lvl 6 = 64,000          Cost = 32,000 Wood, 32,000 Iron, 32000 Stone, 32,000 Gold
Lvl 7 = 128,000         Cost = 64,000 Wood, 64,000 Iron, 64,000 Stone, 64,000 Gold
Lvl 8 = 256,000         Cost = 128,000 Wood, 128,000 Iron, 128,000 Stone, 128,000 Gold
Lvl 9 = 512,000         Cost = 256,000 Wood, 256,000 Iron, 256,000 Stone, 256,000 Gold
Lvl 10 = 1,024,000     Cost = 512,000 Wood, 512,000 Iron, 512,000 Stone, 512,000 Gold

This way you would make it so someone would REALLY have to commit to wanting that storage capacity and open up a few different strategies for how and when they are used, but if they do make that resource committment it will be worth the time and investment made well into the end game. You could also add modifications from Fortifaction or Military Architecture to increase the storage capacity much like Fortress Garrisons and Fortress Walls to further enhance the capacity. This would allow more accessibility to higher end skills, particularly on the longer run realms and open other tactical opportunities to add diversity.

I hope ya'll will comment and critique this idea. I believe it has merit but may need to be fleshed out a bit still
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Arutha
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« Reply #1 on: April 11, 2008, 07:01:32 AM »

i am more of an offensive player so dont care that you can only store a few resources at a time in the imperial reserve.  you could just do it the old fashioned way and protect your resources with an army!  no need to hide them away..... i just use the reserve to hold enough stone to repair my fort although now i have a level 5 one in realm 31 i don't know if i can store the repair costs.  personally i think that the max level of imperial reserve should hold the amount needed to repair you fort.  so as your fort grows your imperial reserve grows.  for example when you have a level 7 fort it takes 850k+ stone to repair (depending on architecture level) so you can store 850k+ resources in it.  this will be useful to hide iron when researching paladins. 
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Xandar
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« Reply #2 on: April 11, 2008, 07:49:13 AM »

Quote
i just use the reserve to hold enough stone to repair my fort although now i have a level 5 one in realm 31 i don't know if i can store the repair costs.

You can't even store enough to repair a lvl 4 fort in it's current configuration even when maxed at lvl 10 in Prov 8. Outlying prov's max out at lvl 5. That's not enough to repair lvl 3 fort if I'm remembering correctly.
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Vileu
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« Reply #3 on: April 11, 2008, 17:56:35 PM »

maybe they deliberately made it annoying and want us to pay money become premium and get double reserve capacity  *pardon*
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Arutha
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« Reply #4 on: April 11, 2008, 18:40:45 PM »

or maybe its just a big waste of time building imperial reserves.....
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makavelis
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« Reply #5 on: April 11, 2008, 18:44:35 PM »

or maybe its just a big waste of time building imperial reserves.....

that's true ... is not worthed to build the imperial reserve  *pardon*
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Radooo
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« Reply #6 on: April 11, 2008, 18:46:08 PM »

that's true ... is not worthed to build the imperial reserve  *pardon*

It's worhty for their budget *xxx*
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grillot
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« Reply #7 on: April 18, 2008, 11:47:22 AM »

At least imperial reserve capacity has to be doubled, given that players under 15000 points now have resources that unload automatically. Its more difficult for these players to develop now
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That Guy
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« Reply #8 on: April 19, 2008, 02:21:42 AM »

Clearly, they designed the reserves the way they did to serve a purpose that made sense to them.  They certainly didn't want all of a players goods to be hidden from the world.  It would be nice though to be able to stockpile enough to rebuild a damaged fortress though.  I haven't done the math on this one.  If you have 5 provinces with maxed out imperial reserves and your primary boxed in level 7 fortress gets sacked, can you rebuild immediately?  What level fortress could you rebuild?
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ma_hty
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« Reply #9 on: April 20, 2008, 04:14:14 AM »

Clearly, they designed the reserves the way they did to serve a purpose that made sense to them.  They certainly didn't want all of a players goods to be hidden from the world.  It would be nice though to be able to stockpile enough to rebuild a damaged fortress though.  I haven't done the math on this one.  If you have 5 provinces with maxed out imperial reserves and your primary boxed in level 7 fortress gets sacked, can you rebuild immediately?  What level fortress could you rebuild?

Let me show you the math.
At level 10, Imperial Reserves can hold 31875, and 12210 for level 5. 
Therefore, the maximum number of resources will be 80716 (31875+12210*4).

Level 4 fort takes 10k stone to repair.
Level 5 fort takes 40k stone to repair.
Level 6 fort takes 160k stone to repair.

Therefore, the maximum number of resources in Imperial Reserves for 5 provinces is just half way for repairing level 6 fort, let alone level 7 fort.



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dinnu
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« Reply #10 on: April 20, 2008, 04:19:51 AM »

may I? I also have a proposal;;delete it from game?  *hmm*  head_hurts_kr ?
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