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Author Topic: Research War Horses and Cartography not working  (Read 6768 times)
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ESTEFAN
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« on: February 02, 2008, 20:00:11 PM »

I have lv 7 of war horses and lv 5 of  Cartography and all the army is still moving at default speed
some one have the answer? Huh?
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stud
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« Reply #1 on: February 02, 2008, 20:05:39 PM »

war horses do nothing, u just need them 4 pals, and carto doesn't increase ur speed, it reduces time to enemy, ur army will always travel with the sane speed, but ur army will arrive faster with each lvl of carto. if u don't belive me, write down the time necessary to player x, and then research carto and attack him again, u'll see that the time has decreased
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k_mihai
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« Reply #2 on: February 02, 2008, 22:05:26 PM »

war horses do nothing, u just need them 4 pals, and carto doesn't increase ur speed, it reduces time to enemy, u

reduce time or increase speed is the same thing (at a constant distance)*Grin*
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licancina
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« Reply #3 on: February 02, 2008, 22:34:07 PM »

reduce time or increase speed is the same thing (at a constant distance)*Grin*
*hahaha* *hahaha* *hahaha* *hahaha* *hahaha*
true, true... *wink* zajeb
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stud
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« Reply #4 on: February 03, 2008, 01:29:42 AM »

reduce time or increase speed is the same thing (at a constant distance)*Grin*

the speed will always be 0.5 (with trebs) and the distance also doesn't change, so with carto only time changes   *pardon*

it's like u always move with the same speed, and the distance between two towns (provs, empires, whatever...) is naturaly also the same, but that's air distance, not road distance, so when u research carto, ur troops know better roads that will bring them to the same place, with the same speed, only faster *Smiley*
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Some say the glass is half empty, some say the glass is half full, I say are you going to drink that? *beer*
k_mihai
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« Reply #5 on: February 03, 2008, 01:51:14 AM »

stud, that`s not speed, that`s speed coefficient. speed grows with carto

http://www4.imperiaonline.org/smf/index.php/topic,6720.0.html

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ESTEFAN
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« Reply #6 on: February 03, 2008, 02:04:44 AM »

I get it thanks  *Tongue*
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stud
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« Reply #7 on: February 03, 2008, 02:06:19 AM »

stud, that`s not speed, that`s speed coefficient. speed grows with carto

http://www4.imperiaonline.org/smf/index.php/topic,6720.0.html



 *pardon* whatever, the point is that with higher carto u'll get there faster *Smiley*
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Some say the glass is half empty, some say the glass is half full, I say are you going to drink that? *beer*
k_mihai
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« Reply #8 on: February 03, 2008, 02:11:04 AM »

i think the manual is a little confusing here (or, they should have renamed it wheels *Grin* )
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stud
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« Reply #9 on: February 03, 2008, 02:12:40 AM »

wheels
  *hahaha*
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renis
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« Reply #10 on: February 03, 2008, 04:59:35 AM »

Well... Looking the word "cartography", it can even mean that the speed is the same, but the army find a shorter way, because they have better maps...  *Tongue*
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« Reply #11 on: February 03, 2008, 08:30:15 AM »

 *dance* tactics i just need better tactics  *dance*
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k_mihai
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« Reply #12 on: February 03, 2008, 09:45:16 AM »

Well... Looking the word "cartography", it can even mean that the speed is the same, but the army find a shorter way, because they have better maps...  *Tongue*

yes, that`s why i said is a confusion *Grin*
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Revelation
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« Reply #13 on: February 03, 2008, 11:43:10 AM »

Many players are always curious about the travel speed. Maybe having a manual with the distance and travel speed would be nice...  *Smiley*
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k_mihai
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« Reply #14 on: February 03, 2008, 11:48:03 AM »

u can divide distance per time *Grin* (substracting 40 mins required for deployement)

is like 1 IM per 9 secs for a treb, i think, with carto 0, dunno for sure
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