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Author Topic: fortress siege !!!  (Read 10837 times)
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beicumine
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« on: June 14, 2016, 15:43:20 PM »

 *xxx* *stop* *stop* *stop* 


i sent siege fortress and defender lose all in castle i have left 1450 rams +960 catapults +300 balistas 7th round of siege defender have 0 soldiers inside (in past when defender had 0 army left moral was going down 1 by 1 or 2 by2 now 7th+8th+9th round all my weapons vanish and i lose battle so funny !!! thank you imperia !!!
any explications of how it dissapeared all my weapons in air vanished? thank you again !
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beicumine
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« Reply #1 on: June 16, 2016, 21:25:25 PM »

HOW can i add a screen here??? is fkin unbelievable  2700 rams +108 000 heavy swords 170 000 heavy cavalery just dissapear 7th round of fortress siege ???no joke who f did those battle simulators??? 
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beicumine
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« Reply #2 on: June 16, 2016, 21:28:26 PM »

how is possible to vanish so many weapons during battle Huh? 2700 rams many balista & cats vanished when 77 moral  and fortress had 7 million resistance points who should be blowed away in one round of rams and cats i had ,,,???

 *Angry* *Angry* *Angry* *Angry* *Angry* *Angry* *Angry* *Angry*
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beicumine
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« Reply #3 on: June 17, 2016, 09:37:08 AM »

sorry to speak bad but i was mad to see so big amount of army vanish *sad* still wait any feedback ty !
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Angela
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« Reply #4 on: June 17, 2016, 10:28:58 AM »

Hello beicumine,

When the morale drops below 50, there is always a chance for the army to flee from the battle field. Fortress towers also inflict damages to the attacking army, causing morale drop, even if the fortress is empty.
For more detail about a particular battle, you can send the date and time of the battle, realm and username.
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Angela
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beicumine
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« Reply #5 on: June 20, 2016, 00:01:48 AM »

 rant rant rant

what is purpose of weapons if INSTEAD of wall damages of their real value like i just atacked now with 5000 batterin rams 1500 catapults 500 balista with mathematic value of wall damages of 33 millions damages wall should be blowed in 2 rounds ! this is big joke and encourage peoples to quit !

new battle report  alcool vs wargram  00h57 bg time !   all weapons mentioned make 6.7 milions damages Huh? is big joke this ? when 5000 rams are 24 millions damages?Huh? round 8 to 9 moral army 66 i lose instant 106 000 HEAVY SWORDS  4966 BATERINGS RAMS 97000SPEARMANS VANISHED !!!
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beicumine
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« Reply #6 on: June 20, 2016, 18:27:19 PM »

i builded more weapons and now i send 5000 rams + 2400 catapults ..i ask here if any experienced player ever used so many weapons for fort 8 !
result in 20 minutes
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scottjones
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« Reply #7 on: June 21, 2016, 02:00:42 AM »

That is a lot of siege gear for a fort level 8. Keep in mind that there are limits on the number of siege weapons that can fire on the fort in each round. I have seen battle reports similar to what you are describing and it appears:
1.) maybe you are over the other player 2x range which would impose a morale penalty
2.) his fort is able to defend due to the limits of allowed siege gear that can attack each round.

If the other player is outside your 2x range,  let the player gain some more points and try again.
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beicumine
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« Reply #8 on: June 21, 2016, 09:17:19 AM »

now i have 5000 rams 3000 cats LOOL and in begin i thought i am noob and i didnt sent enough infantery to accompany weapons but 500k soldiers should be enough company orlf rofl *Grin* so is not here the problem! why description of 1 ram 1 cat is 4400 damages in wall if u recruit 10 000 of each and they damage 2 millions loool Huh? crazzy
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Angela
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« Reply #9 on: June 21, 2016, 12:11:34 PM »

Hello,
Scottjones advise would be useful. Your units suffered damages and morale drops from the defensive towers and heavy archers and ballistae in garrison. They fled due to a low morale before they managed to destroy the fortress in all battles you sent me. They weren't lost, they left the battle. If the starting morale was bigger, or if they continued fighting for a couple more rounds with a morale below 50, you would have won.

During Fortress siege, all melee units plus the Battering rams are deployed in the front line. Swordsmen and Spearmen are the only units, except the siege engines, inflicting damage to the Fortress wall. Their number in fortress siege is limited, it is 3 times the Fortress garrison (the basic one). Only this amount will be attacking the fortress walls, while the the rest of the army in the first line waits in reserve to complete the places of killed attacking soldiers. For Fortress level 8, this limit is 19200.
Battering Rams are limited by the same principal, but their quota is calculated separately. They don’t occupy Infantry’s places, but their allowed number is equal to the Infantry number divided by the number of people required for Battering Ram recruitment. - For Fortress level 8, their limit is 548.
During Fortress siege, all siege engines (except Battering Rams) are deployed in the third line. The number of siege engines (without Battering rams), firing the wall, depends on Fortress’ level. The number of siege machines that can attack Fortress level 8 is 500, the rest wait in reserve and don't inflict damages until they substitute the loses.
The limits are available at - http://www95.imperiaonline.org/imperia/game_v6/game/help/?section=military&lang=en&speed=2#table-military_145.

For more information, please review Global Morale, Battle Structure and Battle Mechanics at http://www95.imperiaonline.org/imperia/game_v6/game/help/?section=military&lang=en&speed=2
« Last Edit: June 21, 2016, 12:13:04 PM by Angela » Logged


Angela
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beicumine
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« Reply #10 on: June 21, 2016, 16:14:29 PM »

i see that but i sent along enough infantery units who supose act all weapons !
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beicumine
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« Reply #11 on: June 21, 2016, 16:17:08 PM »

i sugest to change game make new one if we recruit plenty weapons and we cant siege is waisted cause ! personally i didnt played 5 years i think i will make breake of 50 years this time ! goodluck & thanks for suport ! same thing with diamonds in promotion cant be chosen never empty ! many things are bad !
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Angela
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« Reply #12 on: June 21, 2016, 17:07:15 PM »

Choosing a general with higher morale bonus and conquering special resources to increase the morale of your army when sent in attack will help the army to fight more rounds and inflict more damages to destroy the attacked fortress. Also, attacks upon Empires outside net worth points range x2 cause morale, honor and attack strength drop.

same thing with diamonds in promotion cant be chosen never empty !
Receiving subscribed gifts from the temple works correctly. When the subscribed gift is reached, a window pop-ups offering you to choose which type of gift will be opened to receive the Never empty reward. If you can't open a never empty gift when you have a purchased subscription, please notify me so we can help.
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Angela
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beicumine
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« Reply #13 on: June 23, 2016, 23:53:12 PM »

did not work never empty ! and concerning fortess siege i reached 1 000 000 soldiers sent so all my rams had company necessary to be used toghether in siege against wall and beside i added 3500 catapults and guess what i almost failed to win with huge losses  rant rant rant so stupid system have bugs !!! catapults does not  need company in fortress sieges !!!! so my 5000 rams either u cant blame when i sent 650 000 infantery ! so lets do the math 3500 catapults X 4400 damage.round(2rounds bonus before battles) =14 millions per round ! so read report on siege u will realise 5000 rams 3500 catapults never passed 6.7 millions damages ! i use to be veteran on this game and in math too..is big boolshit i wonder how peoples play when so many things does not work properly !!!!!!!!!!!
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Angela
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« Reply #14 on: June 29, 2016, 13:43:22 PM »

From all 5000 rams and 3500 catapults, only 548 rams and 500 catapults will inflict damages to Fortress 8 each round.
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