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Author Topic: Militias?  (Read 2531 times)
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s14s
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« on: May 31, 2015, 11:22:52 AM »

Hello to everyone reading this this idea just occurred to me is there any possibilities of citizen militia be applied in this game; Militias that you can request when your expecting an attack and that a percentage of your current population be made militias for defense purposes only and upgrades to strengthen them?
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_mathias_
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« Reply #1 on: May 31, 2015, 16:47:44 PM »

i liked this idea about militia, would be a way to stop those peaple that only carry about army, they would be forced to take care of theirs population and look out about the others
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Madzoism
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« Reply #2 on: May 31, 2015, 23:44:42 PM »

Thank you for the suggestion it will be reviewed.
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s14s
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« Reply #3 on: June 01, 2015, 14:51:23 PM »

Maybe to balance the militia some restriction is required like some penalties of sort for players not to at least abuse the system maybe production deficiency, unhappy population and likes?  *hihi*(in history people hated to be drafted anyways) *pardon*
« Last Edit: June 01, 2015, 15:00:06 PM by s14s » Logged
Angela
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« Reply #4 on: June 02, 2015, 12:35:57 PM »

Hello s14s,

The last idea will also be reviewed, thank you.
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Angela
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Tasilakosil
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« Reply #5 on: June 05, 2015, 03:43:27 AM »

wasnt militia part of older version? i believe there was a mechanic that engaged some percentage of available population to engage in defense...
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Starbuck
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« Reply #6 on: June 05, 2015, 08:52:02 AM »

Hi Tasilakosil


there never were any such feature in older versions


Have fun,
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Deus populusque
Tasilakosil
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« Reply #7 on: June 11, 2015, 14:35:15 PM »

you sure? not even like version 1-3?
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Starbuck
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« Reply #8 on: June 11, 2015, 14:42:17 PM »

yep

no militias in v1-3
there weren't even NPCs, only active and inactive (goldmine) kingdoms

with the same kind of troops as in v6 (archers, cavalry, swordsmen, spearmen in all 3 classes + siege wepons without ballista) ... and that was it


Have fun,
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Deus populusque
Godric
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« Reply #9 on: July 26, 2015, 15:56:54 PM »

I also like the idea of militias within the population - if the game admins chose to allow that - then our poor villagers could really defend themselves - those pickaxes could do some damage to the horses...
hard ... it is even possible to have levels or particular "specialties" (farmers, stone miners, iron miners, wood choppers) within the population who are automatically called on when certain players or alliances decide to bully on an individual player or just in the course of war.

Sometimes I have found certain alliances have designated players who deliberately go after players outside the 2X range to take the honor loss in exchange for position in the alliance or special treatment like not making donations to the alliance treasury as an example. This is to decimate and discourage that opponent who may be viewed as a future threat as opposed to a current threat - or to settle old grudges...that is where the term, "to gang up" came from. So to allow villagers to leave their posts in a "being attacked" mode, it would give the defender another option.

farmers for example might not be as "strong" as an iron miner; wood choppers may perform better against archers who are ranged further away from the attack, or good at going after the battering rams and catapults.

The coded percentages of villager losses in pillage attacks and the recent upgrades based on fort levels has helped, but having villagers fight back on field battles, and fort sieges would go a long way in making this a more interesting game... it could be employed in the so-called, "random" barbarian attacks as well.

The coding is almost endless, and it would really add something to the battle simulators as well. Yes, it is work, but I have purchased small diamond packs in the past, and would do so with this feature...

yes, I do like that option if it were available.
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Whilom, as olde stories tellen us,
Ther was a duc that highte Godric;
Of Belmontnes he was lord and governour,
And in his tyme swich a conquerour,
That gretter was ther noon under the sonne.
mustique
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« Reply #10 on: July 26, 2015, 16:13:26 PM »

would ruin the game, all farmers will be happy and huge. the military element which made this game famous would disappear, remember that this is first and foremost a military game NOT a farming game to grow flowers peas and corn, wake up every morning and see the birds and the bees.
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