My suggestions are….
• Members of an alliance should not freely attack anyone who are members of another alliance, unless their alliance are at war with them
• Members should be able to aid each other with resources as well as army reinforcements
• It is unfair to me that those who amass huge armies to attack other players, and disband most of their army immediately after the battle. Saving themselves a lot of army upkeep afterwards
• For attackers, losing lots of troops in a battle should have a dramatic effect on the happiness of their population, in the hope they will attack less and think more about the happiness of their own populations
Hi Jamesthefair
Thank you for your suggestions
They will be forwarded to the developper's team for a review
Have fun,