well, by now you might have noticed i am more interested in numbers
what you just wrote is perfectly understandable and i am well aware of that. However, i was not able to reproduce the numbers shown in farm window following this logic and formulas provided by manual aka help aka how to play.
Population growth should be independent from farm capacity, at least, farm capacity is not accounted for in the formula that goes like:
[ ( server_speed * current_population / 1000 ) + 50 ]
that can be increased if medicine is researched, 5% for each level.
[ ( server_speed * current_population / 1000 ) + 50 ] * ( 1.05 ^ ( medicine_lvl + alliance_medicine_lvl ) )
As you can see, basic population growth is independent from farm capacity, housing capacity or any other parameter except for server speed, population and medicine. However, if insert my values into this formula, i get different results. Can you tell me why?
As far as Farm Capacity goes, i know it is number of villagers a province can support without population losses. Meaning that lvl 12 farms in capital province with no bonuses from terrain, special resources and governor should be able to provide for 116 000 + 100 000 villagers. However, what happens when current population exceeds total farm capacity?
Help/Manual says that due to shortages, population losses occures and as it is shown in farm window, they are simply subtracted from basic growth. Ergo
current_population_growth = basic_population_growth - population_losses
However, how population_losses are calculated is nowhere to be found in the manual.