Imperia Online International
September 29, 2020, 18:15:25 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
   Home   Help Search Login Register  
Pages: [1]   Go Down
Author Topic: Spy system  (Read 804 times)
0 Members and 1 Guest are viewing this topic.

Karma: +0/-0
Offline Offline

Posts: 6

« on: July 17, 2014, 12:47:33 PM »

Beside present system, check my suggest plz.

Increase the rate of Espionage: Easy spy at higher fortress than a low level fortress. Imagine it, very easy to come in the big town for spy, but at the small town with low people it will be hard, cuz everyone will detect the strangers very easy than the big town.

Can be check the victim is Online or Offline.
I know nothing.. But about everything!
Global Moderator

Karma: +102/-11
Offline Offline

Posts: 504

« Reply #1 on: July 17, 2014, 13:20:52 PM »

Thank you for your suggestion. And in a way it makes sense. Its true.
It will be reviewed and if considered needed, it will also be implemented.


Valar morghulis !
Pages: [1]   Go Up
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.12 | SMF © 2006-2009, Simple Machines LLC Valid XHTML 1.0! Valid CSS!