In Realm 1, after Cart 2 all travel to any prov, no matter what the distance is after 2000, is 360 minutes there and back......... if you want a longer save you MUST throw in a ram,cat or treb to get a good time save.
Changing the subject now.......................
I have been in discussion with a few nomads who cannot answer this question......... " is there any advantage gained at the end of the challenge for keeping your 15 lives".......... the reason for this is question is -------- I have been told that to save NW, and therefore league position, when under pillage from the Barbarian Hordes with excessive Milt Med (low returns on dead barbarians) just let them through................ surely this is against the principles of good warfare.
This method keeps you in a better position for the next siege and therefore you may get a better return on war income.......bloody financial cowards as far as I am concerned............... Do accountants play IO
??................LOL
I believe the guys who STAND UP to every Nomad Attack should reap some benefit.............i.e 10000 NW points at the end for every live remaining........
Comments FOR or AGAINST are welcome...................................