Imperia Online International
April 26, 2024, 05:45:22 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
 
   Home   Help Search Login Register  
Pages: [1]   Go Down
  Print  
Author Topic: Problem in Colonizing New Provinces  (Read 4842 times)
0 Members and 1 Guest are viewing this topic.
teepusultan
Private
*

Karma: +0/-0
Offline Offline

Posts: 2


« on: October 17, 2009, 11:41:43 AM »

Hello,
can anybody tell me the best way in colonizing further provinces?
Also please tell me the strategy to move further that is which province to make capital?
I don't know what to do at the moment.......?


the screenshot of my colonized provinces is as follows. *sos*

C:\Documents and Settings\XPPRESP3\My Documents\My Pictures\province design.jpg
« Last Edit: October 17, 2009, 11:43:22 AM by teepusultan » Logged
chegewara
Captain
****

Karma: +62/-58
Offline Offline

Posts: 407


« Reply #1 on: October 17, 2009, 12:02:34 PM »

i think its really nice screen shot but we dont have access to your computer
Logged
tiger
Community Manager
*

Karma: +694/-194
Offline Offline

Posts: 3319


« Reply #2 on: October 17, 2009, 12:11:43 PM »

i think its really nice screen shot but we dont have access to your computer
but he can give us adress and we would come. especially if he is somewhere near nice beach or in this time somewhere in snowy mountains. and we wont charge him anything, maybe travelling expenses and in 1-2 weeks we would choose perfect colonizing order.  *hihi* *hihi*
put image on-line using imageshack or any other picture sharing service.
Logged


tiger
Croatian Community Manager
teepusultan
Private
*

Karma: +0/-0
Offline Offline

Posts: 2


« Reply #3 on: October 22, 2009, 11:15:37 AM »

Hello,
The link to the province screenshot is as follows:

http://www.4shared.com/file/142648757/d07ab1d1/province_design.html

Please review it and suggest me the appropriate solution for making my province stronger as well as the future plan form my empire
This encompasses all the problems of coloniozing, making army etc etc.
Plese help me. *sos*
Logged
tiger
Community Manager
*

Karma: +694/-194
Offline Offline

Posts: 3319


« Reply #4 on: October 22, 2009, 11:21:14 AM »

you will wall prov 7.
first colonize prov 2, then 7.
then you have 3 choices.
7, 12 and then all plains with forest and plains. walled province on centralization 4.
17, 13, 11, 7 and then all plains with forest and plains.
or all plains with forest and plains and then wall some province - thats only for expirienced players who are online enough time and know how to play.
Logged


tiger
Croatian Community Manager
redborg
Major
*****

Karma: +26/-22
Offline Offline

Posts: 727


« Reply #5 on: October 29, 2009, 18:21:28 PM »

2 then 7 then 12 then all the forest plains then the plains then 14.

after that forest hill then hills then the rest.
Logged

fragmaster
Forum Staff
*

Karma: +450/-107
Offline Offline

Posts: 1479



« Reply #6 on: October 29, 2009, 18:33:37 PM »

wood provinces are good earlier ,and bad later ,since price always flip after few months  .While players grow and build farms ,wood is expensive,later everyone built wood production to avoid market ,and wood becomes cheaper than iron.
Logged

HRdevil
†Just add -k†
Major
*****

Karma: +147/-186
Offline Offline

Posts: 552


Death doesn't end evil, it merely sets it free.


« Reply #7 on: October 29, 2009, 18:45:45 PM »

That's why people like me colonize the woods and upgrade the wood buillding on level 45+ and leave the rest on level 5's and in the plains only upgrade stones and iron mines this way you'll get many resourses bonuses and get ahead of many dumb people.

In order of the provinces i like...
Plains w forest
plains
hills w forest
hillss
mountain
mountain w forest

so... low population simply sucks and it's only good to box inside of it.
Logged

HRdevil is no more, released his slaves on realm 38 & 5 and decended to the gates of Hell. evil4
Pages: [1]   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.12 | SMF © 2006-2009, Simple Machines LLC Valid XHTML 1.0! Valid CSS!