Hello everybody. Its me again.
Just lost 10 credits because of nothing. The case is about guilds.
I was running both, healers and craftsmen guilds, and set craftsmen guild on
auto start. Its obvious that both guilds couldn't be started in same second
so they had a delay in 10-15 seconds.
When their expiry time came, craftsmen guild restarted itself while healers one had seconds left to be stopped
and automatically took 10 credits. Now the healers one is stopped and it also requires 10 credits which I will have to pay.
Is this working as intended? Are players fined by 10 credits to have 1 guild on automatic restart?
If not, I think admins must look into this matter.
Sincerely yours.