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Author Topic: Allies defend your allies  (Read 4302 times)
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jackblack
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« on: February 09, 2009, 05:59:05 AM »

I have a suggestion to the developers of this game and also if anyone would agree to me.
What if one of your ally is being attack by a larger force but his forces is not enough to defend himself.
Would it be nice if your allies could send their reinforcement to your empire and help you defend it? This would be chaotic and it is nice. Like a real world war. There is also other thing. What if you can send resource to your allies and also the spies can detect the movement of the resources and you can send some troops to ambush it. I think this is very nice if we can incorporate this in the game.
Totaly world domination !!! ahahahah evil4
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Radooo
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« Reply #1 on: February 09, 2009, 09:35:07 AM »

then we will see massive cheating...that's why this won't be applied *pardon*
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jackblack
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« Reply #2 on: February 09, 2009, 09:55:37 AM »

can you explain further why there would be massive cheating if this is applied? : :evil4:Total world domination *guns* evil4:
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Radooo
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« Reply #3 on: February 09, 2009, 10:02:44 AM »

Players with multi-accounts will have so much army in their main province *freak* And also if you could send resources to your allies, imagine what help can give a 300k player with large economy to a player with 25k points *pardon*
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jackblack
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« Reply #4 on: February 09, 2009, 15:08:29 PM »

So your afraid of players having multi-account? If in that case the system of imperia is not capable of detecting multi-account user?Lets just say the system is capable of that, I think having those capability and features would be nice. cheers eheheheh
Total world Domination evil4
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Starbuck
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Qui s'y frotte, s'y pique


« Reply #5 on: February 09, 2009, 16:06:34 PM »

you don't seem to understand, that even without taking into accounts the ressourcefulness of players willing to cheat their way to the top, allowing players to share their ressources (incl. armies) would gravely imbalance the game.
classic examples is of a farmer with 200k+ points lending his ressources or troops to a new members with 1000+ points .... how do you think it'll look like when you got armies of 50k elites at 500 or 1000 points networth ?

... do you understand, now ? ... and don't tell me there could be safeguards to prevent that, short of totally forbidding it by not authorizing such a game feature. Because if there is one constant in every games, is that most players will use a quick fix everytime they can, instead of using their brains and skills to get the best of what little they got at their disposal ...


Have fun,
« Last Edit: February 09, 2009, 16:47:53 PM by Starbuck » Logged

Deus populusque
jackblack
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« Reply #6 on: February 09, 2009, 16:34:02 PM »

You have a point. *Grin* It would just eliminate the fun of striving to be the top.
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jackblack
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« Reply #7 on: February 09, 2009, 16:35:18 PM »

I think this case is close *Grin*  *black_eye*
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lord kruw
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We make war so that we may live in peace.


« Reply #8 on: February 10, 2009, 16:44:48 PM »

but there should be other ways to have allies to save other allies
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An army of sheep led by a lion would defeat an army of lions led by a sheep
Starbuck
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« Reply #9 on: February 10, 2009, 17:30:39 PM »

but there should be other ways to have allies to save other allies

Destroy your ennemies before they can attack your allies ...
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lord kruw
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We make war so that we may live in peace.


« Reply #10 on: February 11, 2009, 02:40:57 AM »

 *hihi*
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An army of sheep led by a lion would defeat an army of lions led by a sheep
Tarantio
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« Reply #11 on: February 15, 2009, 15:49:31 PM »

lmao  *hahaha*
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bran360
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« Reply #12 on: February 28, 2009, 06:49:07 AM »

haha this is not tribalwars *freak*
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Building more farms is just giving your enemy more pillage points in wars. You fix this by..... STOP BUILDING THEM
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