1. Yes, The total number of your army is being divided.
2. If your army can not be divided by 100 ( it is maximum number of groups), your groups will not be equal.
3. No, archers are not separate type on soldiers, they are under same rul;es as all the others.
4. Interaction between groups. Computer randomly create fighting pairs. If one side has less groups than the other player. His groups will fight two, three... times. Groups are being choosen randomly to be fighting again.
5. Attack. 50 light spears has 50*10 attack so they will kill soldiers whose HP is equal to 500hp. If they are not able to kill last soldier, his hitpoints are lowered in the next round and he "fights" as the first person in his group.
6. Groups to fight are randomly taken before each round.
7. it is clearly described on the first page of the topic we are talking in.
Try to find the old battle calculator, from the beginnings. It shows many more informations including number of groups. I do not have it anymore.
1.
R: " "Before the battle begins, the system divide your army into pieces (~100 pieces)." "
W: "does this mean the total number of units (soldiers) in your army is divided into 100 "factions" before the battle process?"
R: "1. Yes, The total number of your army is being divided."
by 100? okay, thats nice.
2.
W: "what if your army is not divisible by 100? if you have 7328 soldiers, would the remaining soldiers be placed in a "group" or "piece" less in number than the other "pieces"?"
R: "2. If your army can not be divided by 100 ( it is maximum number of groups), your groups will not be equal."
okay, got it.
to answer the question specifically, though, could you tell me whether one remaining group would contain less soldiers than the rest, or all the groups would contain differing but close numbers of soldiers? if it its the former say, yes. if its the latter say, no. if its neither, kindly explain.
3.
W: "are these "groups" or "factions" the "units" referred to previously?"
4.
R: "A peace contains one type of units (light spears, heavy spears etc...) When it is done, the battle begins. (Round one, two, three...). Your army fight. Your piece of army against random enemy's piece."
W: "how do the rounds interact with this? round 1 is the archer round. does the archers being divided into smaller groups have any effect? specifically, on who they target, for example? more generally, on the overall damage to the enemy?
(could you explain, or refer to a website that explains, with a detailed description, how the rounds work? i dont understand, for example, what it is exactly the archers do after round 1; it says they "fight like everyone else")"
R: "3. No, archers are not separate type on soldiers, they are under same rul;es as all the others."
which is irrelevant to the following questions:
A. "how do the rounds interact with this?" (where, this, is your army being divided to 100 groups and encountering random enemy groups)
B. "does the archers being divided into smaller groups have any effect?"
a. "specifically, on who they target, for example?"
b. "more generally, on the overall damage to the enemy?"
the only section of my post i can vaguely relate it to is where i say that i have only a very general idea of the how rounds effect fighting; for example, how the archers function after round 1, and the exact meaning of "fight like everyone else". in which case, i have no idea what the "same rul;es as all the others" would be, and i wouldn't exactly be helping myself if i thought archers were a separate type of soldiers, in the sense you conveyed.
my next question was:
5.
W: "if 50 light spearmen meet 50 light spearmen, do they always cancel each other out? is this true for other units?"
to which the corresponding answer, i linked it to, was:
R: "4. Interaction between groups. Computer randomly create fighting pairs. If one side has less groups than the other player. His groups will fight two, three... times. Groups are being choosen randomly to be fighting again."
if this is the question you intended to answer with your 4th answer, then:
it fails to constitute an answer to the question, but it does provide additional information, since:
it doesn't state the definite result of an encounter between two opposing groups of 50 light spearmen, or whether the result is true for other units. or, if the result is not definite, the factors coming into play in that situation.
but, it does indicate that the less the number of soldiers, the more frequently the soldier groups are required to fight against opposing groups, if i interpreted it right.
in any case, thank you.
6.
W: "if a "piece" wins another "piece", what determines the amount of soldiers the winning "piece" has at the end? does the winning "piece" continue to meet random other "pieces"?"
R: "5. Attack. 50 light spears has 50*10 attack so they will kill soldiers whose HP is equal to 500hp. If they are not able to kill last soldier, his hitpoints are lowered in the next round and he "fights" as the first person in his group."
if this is not the intended to answer to my 6th question, then i apologize. just tell me which ones which.
if it is, then:
according to the provided information on light spearmen, they have an attack of 10 + (level of melee attack researched), which is different from 5 x 10.
it does little to answer the general question, since it focuses specifically on spearmen with "5 x 10 attack" being able to kill soldiers with 500 hp.
which brings up other questions:
if i assume you're talking about a group of light spearmen with "5 x 10 attack", meeting a group of enemy soldiers all with 500 hp, what would occur, exactly, if the spearmen had 500 hp also, and the opposing soldiers had "5 x 10 attack"? would they cancel each other out?
if it is complicated to answer the original, 6th question, due to the various possible situations, i don't mind if you give a brief explanation of these situations and provide an example. also, as close as possible to a yes or no answer to the second part of the 6th question.
7.
W: "additionally, how does the formation work with this?
are the light horsemen on the flanks, as well as "divided" into "pieces"? how do they attack? or is it that each random "piece" each "piece" of horsemen meet, the horsemen are given some sort of bonus for being on the flank?"
and
R: "6. Groups to fight are randomly taken before each round. " do not seem to match, so i'll respond to your 6th answer based on my 4th question:
W: "how do the rounds interact with this?" (where, this = division process)
in order to truly understand your 6th answer, we need to achieve at least a basic understanding of "each round".
of which there is none.
however, your 6th answer describes that before each round, the soldiers undergo the "division process", according to one of my possible interpretations of "Groups to fight are randomly taken" "before each round" .
does this imply that, before round 1, for example, the soldiers are divided into 100 segments, each containing only a single class of soldier, and the groups or segments randomly encounter opposing groups and segments. then round 1 begins?
if so, which it probably isn't, unless the person responsible for it being like that is a nut (which is possible): how many encounters between each group does it take for round 1 to begin?
additional question:
W: "why is it, though, there is no description of this aspect of battle mechanics in some official manual, or information site?"
R: "7. it is clearly (
) described on the first page of the topic we are talking in."
which isn't an official manual, or official information site, unless i'am wrong (which is possible). by official information site, i mean a site dedicated to explaining to explaining various aspects of the game in detail. not a forum, where people post on generally any topic in the game with varying degrees of seriousness.
at any rate, if the chain of responses are going to keep angling of into a various directions, i can live without knowing what exactly the original poster was trying to say