alright guys here's what i think.
First: if any changes should be implemented they should be Posted in public at the REGISTRATION Screen of each era with the Complete rules.
Second: if IO developers want to charge extra then that would be a new deal, but as long as we bought credits on the old deal then they should stick to it till the end of the Era.
Third: if any of you guys have played Global Wars then you would know that Extreme Realism kills the joy of the game, i mean what if you attacked a castle and found that it had a lot of carts? that u could use to transport more gold with it than your trading capacity. And to be honest if we win a siege then we should get raw material but metaphorically we get gold instead.
Forth: Developers do not listen, i have talked so much about War Income and i play in 2 realms V4 and believe me no action is there! all except personal vendettas.
Fifth: you guys want more money? attract more players! work on the customer satisfaction instead of adding up fees.
Bottom line, after a long time of disappointment with the gameplay i am now playing other strategy games that are much open for democracy and wright respect. I hope IO guys take these things seriously cause this is a -ve sign.
Here's a few of my thoughts regarding your questions/concerns/points of interest
In order...
1. The changes and the Sept. 1st date for implementation, minus the 4 hour voting bonus, were listed so that I could see them each time I logged in for about a month prior to going into effect. So, I wasn't surprised. I will admit that the 4 hr vote bonus was a bummer and they could have mentioned it sooner. But, at least it affected all players equally.
2. For players who bought credits and cared, all they had to do in order to keep the six hour prod. bonus available with credits was to write a note and ask.
3. I think I understand what you mean here and I always wondered why we got the gold equivalent for sieges instead of the resources. I think it's because they want you to attack similar sized armies and keep balance in the trade pricing. If you had to attack for wood and nobody in your 2x was making wood, noob players outside your 2x would be in danger and you would be frustrated. On a positive note, war income gets you all the extra wood and iron you'd like to have from sieges. Speaking of which...
4. I used to believe this. Then I saw them set up the vote regarding the return of war income for v4 realms. I was very impressed and pleased. Realm 25 has the war income still and a lot of action is taking place in there right now.
5. I don't know if the servers can handle more players. Slow upload speeds and getting bumped out of the game when there is nothing wrong with my internet connection are my biggest gripes. I don't know what exactly is necessary to improve this.