Imperia Online International

IO - Classic and Version 4 Realms => Bugs => Topic started by: Krum on March 27, 2008, 17:03:37 PM



Title: Regarding units bearing capacity and fortress capacity in version 4
Post by: Krum on March 27, 2008, 17:03:37 PM
http://www4.imperiaonline.org/forums/int/index.php?topic=3445.msg31417#msg31417 (http://www4.imperiaonline.org/forums/int/index.php?topic=3445.msg31417#msg31417)

Units continue to steal resources in gold equivalent but have maximum bearing capacity now. Light units are able to bear bigger loads because their armor is lighter while elite units can't bear that much because of their own heavy armament. Horsemen carry more than any other unit since they have four-legged helper. :)

Fortress capacity is calculated for each resource separately. Province with fortress lvl 1 can hold maximum of 10 000 wood, 10 000 iron, 10 000 stone and 10 000 gold. If some resource reaches the limit its production is ceased, however resources transported from other provinces or gained by attacking will BE STORED and WON'T DISAPPEAR. In other words a province with lvl 1 fortress can hold 1mil. resource as well but that resource must come from other provinces or from attacking.


Title: Re: Regarding units bearing capacity and fortress capacity in version 4
Post by: DurstBlut on May 07, 2008, 00:45:12 AM
Quote
If some resource reaches the limit its production is ceased

I believe this is not correct, I understand when the fortress limits are reached resources just "lay on the open field". There will be easy prey for pillage but production is not stopped. Otherwise, how would anyone reached the resource level neccessary for say, Centralization.