Imperia Online International

IO - Classic and Version 4 Realms => Strategy => Topic started by: kingjohn on December 28, 2007, 16:13:13 PM



Title: My Latest Economic manual.
Post by: kingjohn on December 28, 2007, 16:13:13 PM
Day 1  University LvL 2
        Medicine lvl 2
Day 2 :  Range 1
         : Military Academy 1
Barracks lvl 3
Get province 2
Hire 500 archers.
Built University lvl 3,
Built beaureaucracy lvl 1 and 2
Built Border outpost lvl 1 and lvl 2
Built depots lvl 2 everywhere

Day 3:
Built university LvL 4
Built Architecture LvL 1
Built depots lvl 3 everywhere.
Research meds lvl 3
Research beureaucracy lvl 3.
Get province 3 and hire 500 archers.
Built border outpost lvl 3.

Day 4.
Built University lvl 5.
Research province 3.


Start making lvl 2 fortress lvl everywhere.

Day 5.
Research architecture lvl 3.
Research beureaucracy lvl 4.
============================Day 5 Granary LvL 7 Everywhere==============================



Day 6.
Trade lvl 1.
University lvl 6
Province 4.
Granary 7 everywhere

Day 7:
Research medicine lvl 4.
Border outpost lvl 4.
Research beureaucracy lvl 5

Day 8
Research architecture lvl 4.
Research medicine lvl 5.
Research border outpost lvl 5.

==================Granary lvl 8 everywhere and depots lvl 4 everywhere Day 8=====================

Day 9.
Research University LvL 7
Research Architecture LvL 5.

Day 10
Research province 5.
Start upgrading all my lvl 2 forts to lvl 3 fortress everywhere.
Research beureaucracy lvl 6.

==========Day 10, start building granary lvl 9 everywhere=======================================

Day11
Research architecture lvl 6.
Research university lvl 8.
Research medicine lvl 6.

Day 12
Research beureaucracy lvl 7
Research architect lvl 7.
Research border outpost lvl 6.

==== Beginning to upgrade depots lvl 5 everywhere ============================================

Day 13
Researched university lvl 9

Day 14
Research nothing, probably just build some farms.

Day 15.
Research province 6.
Just built somemore lvl 3 forts.


============ upgrading depots lvl 6 everywhere for five provinces================================


Day 16
Research beureaucracy 8
Research architect lvl 8
Research university lvl 10.



Day 17
Research medicine lvl 7
Research border outpost lvl 7
Start making fortress lvl 4 everywhere.
Start making granaries lvl 10 everywhere. Do not exceed lvl granary lvl 11 under 15k points. After 15k points, max granary lvl 20, if you want to have big networth you can build up to granary lvl 40 if you want(minimum architecture lvl 18)

Day 18
Research border outpost lvl 8
Research medicine lvl 8.

Day 19
Research Beureaucracy lvl 9
Research Architect LvL 9
================= Start making depots lvl 7 everwhere for all six provinces to save money for the seven provinces================


Day 20
Research University lvl 11

This is based on my r4 research at the moment. I will update this everyday accordingly. I know my farming methods is not perfect, zepovinho's one is the perfect one but use this as a guideline only. I will modify it as my research goes on.

Also, for fast growth, use the 10 hours 10 credits at all times if the option is available.

This manual will not be as good as r2 because I have been attacked a lot so this manual is a slow down version.  :P if you have not been attacked like me you can do much more than this.


Title: Re: My Latest Economic manual.
Post by: k_mihai on December 28, 2007, 16:18:08 PM
john, my advice, before jumping over 50 p, build some archers (50-100), to avoid being robbed just when ur points surpass the 50 p protection. that`s one of the best time for mil players to attack, i know from my experience


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 28, 2007, 16:19:05 PM
Yes I do have archers. hehehe.


Title: Re: My Latest Economic manual.
Post by: Rakii on December 28, 2007, 16:19:54 PM
and soldiers too to avoid some pillagers :)


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 28, 2007, 16:21:39 PM
at this point, if anyone wants to pillage let them pillage, it's not cost effective to stop pillages.


Title: Re: My Latest Economic manual.
Post by: k_mihai on December 28, 2007, 16:21:59 PM
john, i mean to have them before u get the 2nd province. like when u have 50 p, u must have a defended fort. u can even get a medal is someone comes with 1k spears


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 28, 2007, 16:25:36 PM
someone told me to win networth you must quickly get the first four to five provinces as fast as possible.


Title: Re: My Latest Economic manual.
Post by: k_mihai on December 28, 2007, 16:26:46 PM
50-100 archers are very cheap and can save u from a lot of trouble

btw, i already have granaries 9 :P 


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 28, 2007, 16:28:45 PM
One thing I didn't agree from my mentor is that border outpost is not really important, I think it is usefull up to second month of the realm, after that I stop researching any further for border outpost.


Title: Re: My Latest Economic manual.
Post by: k_mihai on December 28, 2007, 16:30:34 PM
it depends a lot of the style. usually i invest a lot until lv 10-12, but in R10 i have borders 1  :D


Title: Re: My Latest Economic manual.
Post by: Rakii on December 28, 2007, 16:32:19 PM
One thing I didn't agree from my mentor is that border outpost is not really important, I think it is usefull up to second month of the realm, after that I stop researching any further for border outpost.

this part i didnt agree...in realm 2 i usually caught 10-15 spies a day, and i never received a single attack in 2 weeks. And one tried recently and it was a surprise for him facing boxed level 5 fort in just 2k net.  *dance*


Title: Re: My Latest Economic manual.
Post by: nasio on December 28, 2007, 16:37:39 PM
thanks king,,,this manual is for beginners,,for the others do what u like

for me my pillages give me the necessary gold to be in top 10 np soon :D


nasio manual:pillage all players cz no one will hate u for 1000 villagers in the beginning and once u grow till u can only see 20 players in ur range be farmer as much as u like  :D


Title: Re: My Latest Economic manual.
Post by: k_mihai on December 28, 2007, 16:38:55 PM
another comment. when u plan borders, or other defense related issue, u must not forget that the game is based on strategic interaction (game theory influence  :D ), aka, ur strategy must be based on anticipations of other people actions. borders, their main purpose is to make enemy`s spy research more expensive, and deter then from spying u after losing too many spies. in ur case, borders 4 are too small, because spy 3 is cheap... 



Title: Re: My Latest Economic manual.
Post by: kingjohn on December 28, 2007, 16:42:17 PM
The realm is only one weeks old. Can't spend everything on borders alone.


Title: Re: My Latest Economic manual.
Post by: Rakii on December 28, 2007, 16:43:20 PM
what realm?


Title: Re: My Latest Economic manual.
Post by: nasio on December 28, 2007, 16:43:25 PM
The realm is only one weeks old. Can't spend everything on borders alone.

i spend on both researches and army too  :D


Title: Re: My Latest Economic manual.
Post by: k_mihai on December 28, 2007, 16:44:10 PM
i was speaking in general terms

for borders, best is to have a friend who is a mil player and calibrate the borders after his spy level 


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 28, 2007, 16:51:32 PM
what realm?

realm 4.


Title: Re: My Latest Economic manual.
Post by: Rakii on December 28, 2007, 16:53:56 PM
oh i misunderstand it..i thought you play on the realm which is one week old only..super blitz *pardon*


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 28, 2007, 16:54:19 PM
I got warrior friend at r4 right?  :D :D


Title: Re: My Latest Economic manual.
Post by: nasio on December 28, 2007, 16:55:34 PM
I got warrior friend at r4 right?  :D :D

sure ,i am ur warrior friend  :)


Title: Re: My Latest Economic manual.
Post by: Rakii on December 28, 2007, 16:55:59 PM
are you talking about me?  :P


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 28, 2007, 17:21:58 PM
are you talking about me?  :P

But nasio said he's my warrior friend, why u wanna protect me too??  *rose*


Title: Re: My Latest Economic manual.
Post by: Rakii on December 28, 2007, 17:28:22 PM
yah why not..but i hate your nick in R4.. *hmm* i saw your nick last era and it was in full vacation until the big war came and you quickly become a barcode.


Title: Re: My Latest Economic manual.
Post by: Foundation on December 28, 2007, 20:47:43 PM
What's your nick in this era, KingJohn?

Foundation


Title: Re: My Latest Economic manual.
Post by: k_mihai on December 29, 2007, 02:09:32 AM
 :D

foundation, no even john is more peaceful than u in r4  *evil*


Title: Re: My Latest Economic manual.
Post by: Foundation on December 29, 2007, 04:23:43 AM
Hehe. True perhaps, but what is his nickname? I thought people usually used their forum names to correspond their nicknames, but apparently not?

Foundation


Title: Re: My Latest Economic manual.
Post by: Rakii on December 29, 2007, 04:27:48 AM
iloveyou  *rose*


Title: Re: My Latest Economic manual.
Post by: Foundation on December 29, 2007, 15:36:14 PM
Ah, thanks. I've always wondered, when you had 0 Military points, couldn't you capitulate to everyone around/above your net worth? That way no one will be able to attack you. (Provided you are not planning any attacks on others)

Foundation


Title: Re: My Latest Economic manual.
Post by: Radooo on December 29, 2007, 15:38:54 PM
You can capitulate only once per week :)


Title: Re: My Latest Economic manual.
Post by: Arkasi on December 29, 2007, 16:57:26 PM
@kingjohn:
I m also playing on Realm 4, but i cant see a player with your name. May i ask about your ingame-name, because i wanna compare points, provinces and population.


Title: Re: My Latest Economic manual.
Post by: Radooo on December 29, 2007, 17:09:07 PM
He is Iloveyou :P


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 29, 2007, 17:17:51 PM
By the way I am updating my manual everyday.


Title: Re: My Latest Economic manual.
Post by: Arkasi on December 29, 2007, 19:08:40 PM
He is Iloveyou :P

Well, then i think, this eco-guide isnt that well, because i made a break from this game from over 1 year, play also eco and have same count of provinces, but more points and more population at all.


Title: Re: My Latest Economic manual.
Post by: tiger on December 29, 2007, 19:10:37 PM
yes, this strategy isnt perfect, and you can have a lot more people and points because there is a lot of way to boost your production which kingjohn isnt using. :)


Title: Re: My Latest Economic manual.
Post by: Radooo on December 29, 2007, 19:14:46 PM
I think it's best if you attack at the beginning. You can take 30k gold in first day which is a very good boost


Title: Re: My Latest Economic manual.
Post by: Rakii on December 29, 2007, 19:18:02 PM
based on what i learned from his past strategy (kingjohn) that i have seen from his old posts. He is a good in a defensive style.

Medicine - against pillaging


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 29, 2007, 19:20:56 PM
yes, this strategy isnt perfect, and you can have a lot more people and points because there is a lot of way to boost your production which kingjohn isnt using. :)

Such as? Higher fortress lvl?


Title: Re: My Latest Economic manual.
Post by: tiger on December 29, 2007, 20:15:53 PM
yes, higher forts lvl, because i dont see that you build any. and some granary lvl imidietly when you colonize province, not at day 5. :) medicine for over 2k gold on the begining will bring you 2 villagers per hour. 5 lvl granary for half that price will bring you 5 villagers. first lvl granary cost arround 60 wood and 17 iron and stone. :) medicine will give you 5% boost on growth and 1 lvl fort for some wood and 800-1000 stone(it depends on arch lvl) will give you 10 % boost on production. both fortress and medicine works on entire era till the end, so calculate which is better. :) 5% more people or 10 % more resources. :) normally that medicine is a must, but i would get it after 2 prov. :) And when you build some granaries and some med each granary brings more then 1 people because of med bonus. :) for example granary 5 med 5 :   5*1,25= 6,25 just from granaries. :)


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 29, 2007, 20:24:09 PM
yes, higher forts lvl, because i dont see that you build any. and some granary lvl imidietly when you colonize province, not at day 5. :) medicine for over 2k gold on the begining will bring you 2 villagers per hour. 5 lvl granary for half that price will bring you 5 villagers. first lvl granary cost arround 60 wood and 17 iron and stone. :) medicine will give you 5% boost on growth and 1 lvl fort for some wood and 800-1000 stone(it depends on arch lvl) will give you 10 % boost on production. both fortress and medicine works on entire era till the end, so calculate which is better. :) 5% more people or 10 % more resources. :) normally that medicine is a must, but i would get it after 2 prov. :) And when you build some granaries and some med each granary brings more then 1 people because of med bonus. :) for example granary 5 med 5 :   5*1,25= 6,25 just from granaries. :)

Of course I built forts my dear, I didn't add for manual, I focus my manual on research.


Title: Re: My Latest Economic manual.
Post by: tiger on December 29, 2007, 20:28:55 PM
i was thinking you put everything in that manual. i was hoping that i will just read next era and click the way you did and win networth. :) now i have to think what building i should build. bad manual. :) and wiHt your manual we willl have 1000k noobs who will have 500 k networth and no forts built. :) *YAHOO* write real manual with alll instructions. its like you buy all parts to build space shutlle and in manual it said, " CONSTRUCT AND YOU WILL FLY"  *bravo*


Title: Re: My Latest Economic manual.
Post by: k_mihai on December 29, 2007, 20:30:49 PM
Quote
wiHt your manual we willl have 1000k noobs who will have 500 k networth and no forts built.

what`s wrong with that  :D imagine all the money that can be stolen from them  :D


Title: Re: My Latest Economic manual.
Post by: tiger on December 29, 2007, 20:33:53 PM
what`s wrong with that  :D imagine all the money that can be stolen from them  :D
the problem is that then we will have no use of trebs. :) and we wont get military points for forts.:) :P


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 29, 2007, 20:37:30 PM
I would be crazy to write here what fort lvl I have, so anyone who reads this forum will have a nice day farming me.  *Angry* *Angry* *Angry*


Title: Re: My Latest Economic manual.
Post by: tiger on December 29, 2007, 20:41:51 PM
warrior is never scared of incoming enemies. and your large army will stop them .:) ps. i guess you managed to build for lvl 5, because yesterday you had fort 4. :)


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 29, 2007, 20:47:03 PM
Plus people can use commonsense what fort lvl to buy, Research is the key to a successful economy, but my advice will always be the same, do not buy one fort lvl above the next lvl if you haven't make it all the same lvl. I still won't say what fort lvl I have :P


Title: Re: My Latest Economic manual.
Post by: tiger on December 29, 2007, 21:11:08 PM
at this stage you can have lvl 2 or 3 maximum.  thats not a secret.


Title: Re: My Latest Economic manual.
Post by: Arkasi on December 29, 2007, 21:31:22 PM
I think it's best if you attack at the beginning. You can take 30k gold in first day which is a very good boost

I dont think so. Yes, your army can bring you a lot of cash at start, but did you ever calculated costs of your army? Forget upkeep, this are also costs, but i mean this:

1000+ Soldiers = at least 15k wood and 6k iron
1000+ less workers = (with fort lvl 2) 60 gold AND 1,2 worker (+medicine) less grow PER HOUR
Costs for technologies at low uni-lvl, which you dont need at this time: Trade, Melee, (Armor), (Military Medicine), (War Horses), Spying, (Cartography) = you could boost your Eco instead.
Upkeep

Early attacking can be never a profit. There is a very small chance, that you have some Newbies nearby, but you cant count on this and you have at least same chance, that someone is killing your army and then you have nothing.


Title: Re: My Latest Economic manual.
Post by: Arkasi on December 29, 2007, 21:33:27 PM
Plus people can use commonsense what fort lvl to buy, Research is the key to a successful economy, but my advice will always be the same, do not buy one fort lvl above the next lvl if you haven't make it all the same lvl. I still won't say what fort lvl I have :P

Well, normally i would say you have lvl 3, but someone said, you have lvl 4 (maybe he spied you). Lvl 4 is possible, lvl 5 not.


Title: Re: My Latest Economic manual.
Post by: tiger on December 29, 2007, 21:40:47 PM
Well, normally i would say you have lvl 3, but someone said, you have lvl 4 (maybe he spied you). Lvl 4 is possible, lvl 5 not.
i said that and i was trying to help king so that everybody thinks he have fort lvl 4. :) i will also say 2- 3. :)


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 29, 2007, 21:43:49 PM
Well, then i think, this eco-guide isnt that well, because i made a break from this game from over 1 year, play also eco and have same count of provinces, but more points and more population at all.

Talking about more points, u know resources can hide in depots b4 15k points right? I don't usually rise to top 5 position overnight, I am always hovering at rank 40-60 for first one to two weeks of the realm always buying 10 hours resources without fail and that happened r9 last era but when era ended I end up with top networth, same thing as r2, I am number 2 in networth, I was also about rank 40-60 for first two weeks, the rankings doesn't really matters first one month, I am targeting long term growth and networth.


Title: Re: My Latest Economic manual.
Post by: Radooo on December 29, 2007, 21:44:15 PM
I dont think so. Yes, your army can bring you a lot of cash at start, but did you ever calculated costs of your army? Forget upkeep, this are also costs, but i mean this:

1000+ Soldiers = at least 15k wood and 6k iron
1000+ less workers = (with fort lvl 2) 60 gold AND 1,2 worker (+medicine) less grow PER HOUR
Costs for technologies at low uni-lvl, which you dont need at this time: Trade, Melee, (Armor), (Military Medicine), (War Horses), Spying, (Cartography) = you could boost your Eco instead.
Upkeep

Early attacking can be never a profit. There is a very small chance, that you have some Newbies nearby, but you cant count on this and you have at least same chance, that someone is killing your army and then you have nothing.

Maybe I didn't explain too well. Farmers need 1000 soldiers for colonizing 2 provinces too. So, with those 1000 soldiers you can take 30k gold and all you need to research more than normal is level 1 border and 1 spy (and you don't even need these 2 research). So, I don't see why you don't benefit (30k gold in day 4-5 is very good) ???


Title: Re: My Latest Economic manual.
Post by: Arkasi on December 29, 2007, 21:46:13 PM
i said that and i was trying to help king so that everybody thinks he have fort lvl 4. :) i will also say 2- 3. :)

Ah, i missunderstood, i m not an english native speaker, so i have a bit problems to read all this.

@kingjohn:
Do you really use 10 credits every day (i use only 6 hour production)? This must be very costfull in real cash and i m still wondering, that you have less population and less points than me. Ok, points dont really count, i dont know, how many resources you hide in your transports (i have actually nearly 0), but with a 38-production-hour-day you must have more population than me.



Title: Re: My Latest Economic manual.
Post by: Arkasi on December 29, 2007, 21:48:05 PM
Maybe I didn't explain too well. Farmers need 1000 soldiers for colonizing 2 provinces too. So, with those 1000 soldiers you can take 30k gold and all you need to research more than normal is level 1 border and 1 spy (and you don't even need these 2 research). So, I don't see why you don't benefit (30k gold in day 4-5 is very good) ???

Hmm, maybe i misunderstood you. Do you:
A. Build 1000 soldiers, fight 2-3 days and colonize with this soldiers after it
or
B. Build 1000 soldiers and fight with them as long as you can?


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 29, 2007, 21:50:47 PM
Ah, i missunderstood, i m not an english native speaker, so i have a bit problems to read all this.

@kingjohn:
Do you really use 10 credits every day (i use only 6 hour production)? This must be very costfull in real cash and i m still wondering, that you have less population and less points than me. Ok, points dont really count, i dont know, how many resources you hide in your transports (i have actually nearly 0), but with a 38-production-hour-day you must have more population than me.



I will use 10 credits if I have the options, if I ran out of 10 credit options, then I will use 2 credits. On the surface it may look wasteful, but fast growth in the beginning is essential, is your medicine lvl more or mine more?


Title: Re: My Latest Economic manual.
Post by: Radooo on December 29, 2007, 21:51:50 PM
Hmm, maybe i misunderstood you. Do you:
A. Build 1000 soldiers, fight 2-3 days and colonize with this soldiers after it
or
B. Build 1000 soldiers and fight with them as long as you can?

I consider best if you build 1000 soldiers, fight one day and then colonize that 2 provinces. Or you can keep that 1000 soldiers for attacks and make other 1000 for colonize. But first one is very efficient :)


Title: Re: My Latest Economic manual.
Post by: k_mihai on December 29, 2007, 21:57:39 PM
i agree here, i got my 2nd province asap like that in R 10  :D


Title: Re: My Latest Economic manual.
Post by: Radooo on December 29, 2007, 22:00:16 PM
In R10 I tried this strategy...make some soldiers, attack one day (which means 3 normal days because it's blitz) and then colonize :)


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 29, 2007, 22:01:54 PM
i agree here, i got my 2nd province asap like that in R 10  :D

agree with who?


Title: Re: My Latest Economic manual.
Post by: k_mihai on December 29, 2007, 22:03:27 PM
with Radooo, ofc


Title: Re: My Latest Economic manual.
Post by: Arkasi on December 29, 2007, 22:04:48 PM
I will use 10 credits if I have the options, if I ran out of 10 credit options, then I will use 2 credits. On the surface it may look wasteful, but fast growth in the beginning is essential, is your medicine lvl more or mine more?

Atm i have medicine only at lvl 3 and my granaries are 7-9, thats why i m wondering. I also get only 6 hours production with credits and 4 hour-production with votes.


Title: Re: My Latest Economic manual.
Post by: tiger on December 29, 2007, 22:19:34 PM
sory arkasi on question, but what is your ingame nick??


Title: Re: My Latest Economic manual.
Post by: nasio on December 29, 2007, 22:23:31 PM
with no credits i am ahead of jhon,,use military actions


Title: Re: My Latest Economic manual.
Post by: Arkasi on December 29, 2007, 22:29:15 PM
with no credits i am ahead of jhon,,use military actions

Units count more points per invested resources, but if you lose your army or heavy/elite troops enter the game, your army and so also your points are worthless.

@tiger: mardonia


Title: Re: My Latest Economic manual.
Post by: Radooo on December 29, 2007, 22:32:20 PM
Units count more points per invested resources, but if you lose your army or heavy/elite troops enter the game, your army and so also your points are worthless.

@tiger: mardonia

There's an if there...


Title: Re: My Latest Economic manual.
Post by: nasio on December 29, 2007, 22:34:37 PM
with univer 6 and arch 5 and med 3 and all army research and spy and border and bureaucracy 5 and granaries 7 and fortresses high and 4 prov and and and ,,,,farmer and warrior is better


Title: Re: My Latest Economic manual.
Post by: Arkasi on December 29, 2007, 22:38:43 PM
There's an if there...

True, maybe you ll never lose your army, but heavy/elite troops will come earlier or later.


Title: Re: My Latest Economic manual.
Post by: Radooo on December 29, 2007, 22:47:11 PM
You use that light army only at beginning to boost your economy. After that you go with farming. I never really tried to farm so I don't know what's better to do after that, but at beginning it is good to make some attacks :)


Title: Re: My Latest Economic manual.
Post by: Arkasi on December 30, 2007, 13:15:59 PM
You use that light army only at beginning to boost your economy. After that you go with farming. I never really tried to farm so I don't know what's better to do after that, but at beginning it is good to make some attacks :)

We can try it next round and if we have luck, so none of us get incoming attacks, we can compare result.


Title: Re: My Latest Economic manual.
Post by: Radooo on December 30, 2007, 13:46:12 PM
We can try it next round and if we have luck, so none of us get incoming attacks, we can compare result.

I tried it on other realm and it was very good. And anyway, I don't like farming :)


Title: Re: My Latest Economic manual.
Post by: citral on December 30, 2007, 21:33:40 PM
Day 7: Range/melee 1, uni 7, arch 5, med 5, trade 3, border .., buro 5

Gran: 10/9/8/7
Fort 2,2,2,0

Pop growth 300!!

And 408 points.

I only build burocraty, cause it affects golproduction ass well, otherwise I would not have done it!!


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 30, 2007, 21:51:46 PM
Day 7: Range/melee 1, uni 7, arch 5, med 5, trade 3, border .., buro 5

Gran: 10/9/8/7
Fort 2,2,2,0

Pop growth 300!!

And 408 points.

I only build burocraty, cause it affects golproduction ass well, otherwise I would not have done it!!

wow, I am shy of 60 population growth per hour of you. Wow!! I am impressed, what provinces did you choose?


Title: Re: My Latest Economic manual.
Post by: citral on December 30, 2007, 21:53:26 PM
I got4 plains without forrest.


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 30, 2007, 21:54:42 PM
I got4 plains without forrest.

I got two plains with forest and two without forest.


Title: Re: My Latest Economic manual.
Post by: Foundation on December 30, 2007, 22:11:38 PM
I got one without anything and a mountain with forest.  :(

You people have so many provinces...  *tired*

Foundation


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 30, 2007, 22:16:30 PM
you play r4 also?


Title: Re: My Latest Economic manual.
Post by: citral on December 30, 2007, 22:21:13 PM
no


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 30, 2007, 22:24:49 PM
I am asking foundation.  :D :D Anyway Citral, you did a good job on your eco.  *rose* Better than me, I always buy 10 credits that is how I eventually catch up.


Title: Re: My Latest Economic manual.
Post by: citral on December 30, 2007, 22:27:39 PM
I dont even have credits yet, ithink its a wastein the beginning.


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 30, 2007, 22:29:05 PM
How could u have done that on day 7 without credits  :o :o :o You must have robbed someone.


Title: Re: My Latest Economic manual.
Post by: Arkasi on December 30, 2007, 23:21:55 PM
I am asking foundation.  :D :D Anyway Citral, you did a good job on your eco.  *rose* Better than me, I always buy 10 credits that is how I eventually catch up.

You need 10 credits daily, because you waste too much resources. Your border outposts are too high and they are relativly useless. An attacker will see, that you are a farmer and with your current points, its not a big question, whats your fortress lvl is.

At start you raised some things, which arent that usefull at this time. I think about your depots and bureaucracy isnt that good after colonizing your 1st province. You built up medicine too early and architecture is still too low. I have uni and architecture each lvl 8 since 2 days, this saves a lot of resources.

In my opinion you are saving too much at start for building/techonologies, which are simply too expensive. +1 lvl isnt that worthfull normally.


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 30, 2007, 23:33:45 PM
You need 10 credits daily, because you waste too much resources. Your border outposts are too high and they are relativly useless. An attacker will see, that you are a farmer and with your current points, its not a big question, whats your fortress lvl is.

At start you raised some things, which arent that usefull at this time. I think about your depots and bureaucracy isnt that good after colonizing your 1st province. You built up medicine too early and architecture is still too low. I have uni and architecture each lvl 8 since 2 days, this saves a lot of resources.

In my opinion you are saving too much at start for building/techonologies, which are simply too expensive. +1 lvl isnt that worthfull normally.

I am not too good a farmer but I got one advantage, my credits. I can afford to be wasteful. If I go too high on points, I can't use 10 hours anymore, so I rather focus on research. I love researching but when an era is abt to end, my research is usually state of the art. That is why I am out of top 50 and after one month in to the realm you would actually see my networth rising to either rank 1 or 2.


Title: Re: My Latest Economic manual.
Post by: citral on December 31, 2007, 00:00:08 AM
What I do is, get uni 2 at 1st day, and after that, I start building granary's. As soon as you colonise provinces, what I do, is build up granary's till lvl 6, and get 1 lvl depot. After getting 3rd province, I start making medicine, and burocraty. And in the 1st week, I dont trade on the market, unless its really necessary. Now I have trade 3, and I can trade some recources, if i need to.


Title: Re: My Latest Economic manual.
Post by: Foundation on December 31, 2007, 16:49:00 PM
KingJohn, I am playing in R4 as well.  :)

Foundation


Title: Re: My Latest Economic manual.
Post by: kingjohn on December 31, 2007, 17:10:14 PM
Good luck at r4. *rose*


Title: Re: My Latest Economic manual.
Post by: Foundation on December 31, 2007, 19:41:26 PM
Thanks, you too.  :)

Foundation


Title: Re: My Latest Economic manual.
Post by: Revelation on January 01, 2008, 11:45:33 AM
Is that possible Kingjohn to do all of those researches in just Day 1 and Day 2???


Your income is still low during the first day starting of the realm...  *sos* *sos* *sos*


Title: Re: My Latest Economic manual.
Post by: kingjohn on January 01, 2008, 12:44:14 PM
Is that possible Kingjohn to do all of those researches in just Day 1 and Day 2???


Your income is still low during the first day starting of the realm...  *sos* *sos* *sos*

Of course it's possible, I just keep hitting the 10 hours + 4 everyday and everytime I hit research button I update the manual of course unless my manual is fake.  :D :D :D


Title: Re: My Latest Economic manual.
Post by: Revelation on January 01, 2008, 15:43:13 PM
Hmmm... I'll try that on my next realm.  :)

I am planning to try new strategies on diffrent realm.


I'll also try a low point strategy and check which was the best.  :)


Title: Re: My Latest Economic manual.
Post by: Arkasi on January 02, 2008, 00:21:53 AM
Is that possible Kingjohn to do all of those researches in just Day 1 and Day 2???


Your income is still low during the first day starting of the realm...  *sos* *sos* *sos*

Yes it is, if you wanna spend 10 Credits daily, but it will not work with only 2 Credits - Kingjohn posted only some important buildings/technologies, but not Lumbermills,... , Fortresses and some lowcost technologies like Military Academy.

I wouldnt copy this strategy (its far away from optimized), but its still good, if you never played farmer, because so you see, that farmers must go a very consequent way and kingjohn is doing this (but he is wasting too many resources in unnecessary things at specific times).


Title: Re: My Latest Economic manual.
Post by: tiger on January 02, 2008, 00:28:16 AM
Arkasi is right. king is getting his provinces to late, its possible to get them earlier and only with 2 credits per day. :) far from optimized. its possible to get each province he speaks half or even day earlier for first 5, and 6 much earlier then he will. i tried to play that way, but then i get pillaged by multies so i was forced to quit playing optimized. :)  but again, everybody who will follow his path will score high networth. 


Title: Re: My Latest Economic manual.
Post by: Arkasi on January 02, 2008, 09:32:22 AM
Arkasi is right. king is getting his provinces to late, its possible to get them earlier and only with 2 credits per day. :) far from optimized. its possible to get each province he speaks half or even day earlier for first 5, and 6 much earlier then he will. i tried to play that way, but then i get pillaged by multies so i was forced to quit playing optimized. :)  but again, everybody who will follow his path will score high networth. 

I didnt meant provinces. I mean, that he is paying too much and early for border outposts, which are no protection, buy too early bureaucracy, too big depots at start, medicine instead of granaries, much too low architecture,...


Title: Re: My Latest Economic manual.
Post by: Revelation on January 02, 2008, 09:38:22 AM
Ah... now I know... because I am really computing it, and it was really difficult to apply KingJohn's strategy.

You need to spend a lot of credits to achieve that Economic layout of Kingjohn. *hmm*


Title: Re: My Latest Economic manual.
Post by: tiger on January 02, 2008, 12:19:41 PM
I didnt meant provinces. I mean, that he is paying too much and early for border outposts, which are no protection, buy too early bureaucracy, too big depots at start, medicine instead of granaries, much too low architecture,...
Yes, and all reflects in less growth of population, less resources and later colonizing of new provinces. i researched border only when needed for 6 province. :) Medicine later, and granaries imidietly in each prov.


Title: Re: My Latest Economic manual.
Post by: kingjohn on January 02, 2008, 12:53:57 PM
I already said as the start of my very first post I am not the best farmer around, it also has a warning or caution that is use this as a guideline only. I always end up rank 1-2 in any realm I play. I agree I am not good at getting my province fast, but I am a cautius player, I would gladly forgo some growth for some safety like border outpost because I don't like getting farmed by people. So because my growth is missing in the early stage I recover the growth through paying 10 credits. To one of the poster that said border outpost is useless, that is simply not true, some people will attack blindly most won't. So it still has some uses, someone spied me but the spy didn't go through. So it saved me 10k resources had it not been for my border outpost.


Title: Re: My Latest Economic manual.
Post by: Revelation on January 02, 2008, 12:56:58 PM
Hmmm... Now I understand your strategy  :)


Title: Re: My Latest Economic manual.
Post by: k_mihai on January 02, 2008, 14:03:42 PM
i don`t play as a farmer, but i also get granaries asap, 6-7 levels when i start a province at least :D


Title: Re: My Latest Economic manual.
Post by: Arkasi on January 02, 2008, 14:28:08 PM
I already said as the start of my very first post I am not the best farmer around, it also has a warning or caution that is use this as a guideline only. I always end up rank 1-2 in any realm I play. I agree I am not good at getting my province fast, but I am a cautius player, I would gladly forgo some growth for some safety like border outpost because I don't like getting farmed by people. So because my growth is missing in the early stage I recover the growth through paying 10 credits. To one of the poster that said border outpost is useless, that is simply not true, some people will attack blindly most won't. So it still has some uses, someone spied me but the spy didn't go through. So it saved me 10k resources had it not been for my border outpost.

I said border outposts are useless and its true in this phase of round, IF the attacker has a bit experience, against noobs border outposts are a bit defense.
Biggest problem of farmers is, that pillage is at start more effectiv than sieges and if i attack you in your sleeping time, i need only rumours to see, if you have an army in field or not.
After 3-4 days, non-pillaged farmers have more population and provinces than attackers, but they have no real army, so you are a target unimportant if i m able to spy you or not.
For sieges spying is nice, but not required first weeks. A realy farmer will have only archers in fortress, because he saves researching costs of atm not required military research and expensive troops. Your points say to the attacker, what lvl of fortress you own +/- 1 lvl and this is enough for good attackers with a lot of siege weapons, wich are guardes with cavallery and swordmen.

I believe you, that you are at the end of a round in top3 ranks of networth, but its not a result of a good farming strategy, its more a result of the other farms, who stop farming in middle of round and switch to attacker with an enourmous powerfull economy. Then they can kill all the attackers, who were a pain in the a** before. If you farm too long, you will be unable to attack, because others are too small for you and only farming isnt fun.

Edit: Sending spies means not, that someone wanna attack you. I got dozens of spies daily in rounds before and mostly there was no attack and myself send also spies to players, which i didnt want to attack. It helps to get a feeling about defenses at a specific score and its good to compare myself with others.


Title: Re: My Latest Economic manual.
Post by: Radooo on January 02, 2008, 16:34:33 PM
Border can be good. You can make some nice ambushes *pardon*
And I like to spy people to see what borders they have (and see if I have a good spy) or to see how they are doing :D


Title: Re: My Latest Economic manual.
Post by: Rakii on January 02, 2008, 16:57:39 PM
Border can be good. You can make some nice ambushes *pardon*
And I like to spy people to see what borders they have (and see if I have a good spy) or to see how they are doing :D

and yah...its good to know someone if he is good as a target for army save  *bear*


Title: Re: My Latest Economic manual.
Post by: Revelation on January 02, 2008, 18:17:48 PM
Rakii was right, what realm kingjohn that has 1 week old?  ???  :o


Title: Re: My Latest Economic manual.
Post by: Rakii on January 02, 2008, 18:22:39 PM
no no my friend it was a mistake by me..i was the one thinking that there is a realm for only 1 week. its my mistake  :)


Title: Re: My Latest Economic manual.
Post by: Revelation on January 03, 2008, 04:05:45 AM
Hahaha... I am just supporting you Bro.  *pardon*  *bear*


Title: Re: My Latest Economic manual.
Post by: kingjohn on January 10, 2008, 16:50:14 PM
Sorry guys this manual has to be deleted because I quit r4 and lots of interuption, moderators please delete all my manuals from this forum, If I ever play IO again, I will write one all over again.


Title: Re: My Latest Economic manual.
Post by: Rakii on January 11, 2008, 05:38:10 AM
come on johnie, the reason your quiting IO sucks! im sorry to say that but that totally sucks! what happen to "they want war i give them war"? quitting coz you recieve 9 defensive defeats are just silly to become your reason to quit.

Your helping people how to strengthen their economic bone and i think your succeeding, they hate coz you play the game differently, so what?

Prove to your subordinates that you can do your manual and it really works. Prove to them that even how many pillages you got still your economy will stand.

Dont quit man, show us what you got! *bear*


Title: Re: My Latest Economic manual.
Post by: Arkasi on January 14, 2008, 20:42:40 PM
Dont quit, kill them. Unimportant if they attack/pillage you or not, a farmer will every time kill an attacker, if he really wanna do this. Wait 3 weeks and then overrun this bad guys with paladins.


Title: Re: My Latest Economic manual.
Post by: renis on January 16, 2008, 02:54:36 AM
Come on man... don't quit...  *bear*


Title: Re: My Latest Economic manual.
Post by: bolin on January 22, 2008, 01:39:36 AM
maybe, the conversation im going to say will be much old, but earlier some ppl were talking, attacking early is not very useful, well, i just robbed 140000 *YAHOO* gold with 500 spearman and 500 archers, in 7 days ill post the report in 7 days, heres the story,

I had been spying the guy and one day i saw his 3k army came out to attack someone, when they returned they were just like 100 spearmen, 200 swordsmen, 100 archers, 100 light cavalry, but he had them moved to his secondary province, as soon as he had 1k army again, i saw he attacked so, i made a fortress siege in his main province, i looted 140000 gold without any losses, so  *YAHOO*

WOOO! I AM EXCITED!


Title: Re: My Latest Economic manual.
Post by: Arkasi on January 22, 2008, 08:50:04 AM
maybe, the conversation im going to say will be much old, but earlier some ppl were talking, attacking early is not very useful, well, i just robbed 140000 *YAHOO* gold with 500 spearman and 500 archers, in 7 days ill post the report in 7 days, heres the story,

I had been spying the guy and one day i saw his 3k army came out to attack someone, when they returned they were just like 100 spearmen, 200 swordsmen, 100 archers, 100 light cavalry, but he had them moved to his secondary province, as soon as he had 1k army again, i saw he attacked so, i made a fortress siege in his main province, i looted 140000 gold without any losses, so  *YAHOO*

WOOO! I AM EXCITED!

It seems, this happend not that very early in game, because your target had 3k troops including cavallery and if he was online and had so many unused resources, he was an idiot. Such big hits will not happen often.

Do you have a plan, how to invest this big amount of cash now?


Title: Re: My Latest Economic manual.
Post by: ris_p on January 22, 2008, 14:41:46 PM
This topic is pointless.
Kingjohn your way will work if noone hit you.  *hmm*
If you near me (500-1500) and have some friends in the game at day 5-10 some of them start hit you and
you will capitulate from him.
Then day 10-15  *Angry*- all your plans go to hell  *evil* and most probably you become my nearest goldmine like many others :D.

Yes the farmers have big advantage but try to play for fun  *bear* not only to count your pity villagers :-X
 


Title: Re: My Latest Economic manual.
Post by: k_mihai on January 22, 2008, 14:47:18 PM
This topic is pointless.
Kingjohn your way will work if noone hit you.  *hmm*
If you near me (500-1500) and have some friends in the game at day 5-10 some of them start hit you and
you will capitulate from him.
Then day 10-15  *Angry*- all your plans go to hell  *evil* and most probably you become my nearest goldmine like many others :D.

Yes the farmers have big advantage but try to play for fun  *bear* not only to count your pity villagers :-X
 


or granaries  :D

we tried to explain that to him, but he wouldn`t listened and he quit r4 too, because of attacks (and r4 isn`t very competitive now)


Title: Re: My Latest Economic manual.
Post by: Radooo on January 22, 2008, 15:05:14 PM
This topic is pointless.
Kingjohn your way will work if noone hit you.  *hmm*
If you near me (500-1500) and have some friends in the game at day 5-10 some of them start hit you and
you will capitulate from him.
Then day 10-15  *Angry*- all your plans go to hell  *evil* and most probably you become my nearest goldmine like many others :D.

Yes the farmers have big advantage but try to play for fun  *bear* not only to count your pity villagers :-X

Good point ris_p *bear*...but he avoids good warriors like you with the magic capitulation button (first player that may attack him):-X
P.S. And there is no need for someone to attack him...if you want him to capitulate in front of you in first days, just send some spies :D


Title: Re: My Latest Economic manual.
Post by: k_mihai on January 22, 2008, 15:12:54 PM
well, he just said he could trick john into capitulating in front of others, so that johnie couldn`t do that again :D


Title: Re: My Latest Economic manual.
Post by: Radooo on January 22, 2008, 15:16:34 PM
Well, he is scared only by pillages, so he capitulates in front of the first player who have a chance to pillage him :D...if you attack his forts it doesn't matter for him, he just wants to have many villagers :)...and he may build such big granaries that only 8 players are in his x2 range :D


Title: Re: My Latest Economic manual.
Post by: k_mihai on January 22, 2008, 15:23:40 PM
aaa, don`t forget, then he complains that the realm is boring and that he doesn`t have targets and players to communicate with :D


Title: Re: My Latest Economic manual.
Post by: Rakii on January 22, 2008, 15:41:57 PM
hahaha...what a mockery..i hope you will not make him cry this time  :P :P :P


Title: Re: My Latest Economic manual.
Post by: k_mihai on January 22, 2008, 16:01:52 PM
well, he`s not back in R4...


Title: Re: My Latest Economic manual.
Post by: Hiske on January 22, 2008, 16:10:01 PM
come on people... Johnnie might have a big mouth; but fact is that he ends up high in the net-worth-rankings... so if he's willing to write a farmers-manual for that... I can only encourage that :) I think it's great when people write detailed topics about their strategies... the more the better :)


Title: Re: My Latest Economic manual.
Post by: Rakii on January 22, 2008, 16:12:15 PM
come on people... Johnnie might have a big mouth; but fact is that he ends up high in the net-worth-rankings... so if he's willing to write a farmers-manual for that... I can only encourage that :) I think it's great when people write detailed topics about their strategies... the more the better :)

where? where? where?  :-X

encourage in forum but discouraging ingame  :D :D :D


Title: Re: My Latest Economic manual.
Post by: k_mihai on January 22, 2008, 16:12:44 PM
come on people... Johnnie might have a big mouth; but fact is that he ends up high in the net-worth-rankings... so if he's willing to write a farmers-manual for that... I can only encourage that :) I think it's great when people write detailed topics about their strategies... the more the better :)

cutie, his strategy works only if he doesn`t have a lot of competition, or if he finds people to protect. in itself, it won`t work, unless he adapts it at least to include some small numbers of troops for protection. that`s why why criticized the strat


Title: Re: My Latest Economic manual.
Post by: Hiske on January 22, 2008, 16:17:47 PM
where? where? where?  :-X

encourage in forum but discouraging ingame  :D :D :D

of course... I mean; his strategy is not mine and it's my pleasure to give him some resistance... but that doesn't change the fact that I really love it when players have a certain strategy and write a very detailed topic about that... I think one of the greatest things of this game is the difference in strategies of everyone... and if players are actually willing to put a lot of time in writing everything down... I think that's awesome!

cutie, his strategy works only if he doesn`t have a lot of competition, or if he finds people to protect. in itself, it won`t work, unless he adapts it at least to include some small numbers of troops for protection. that`s why why criticized the strat

of course you can critisize it... all I'm saying is that I think in this section of the forum people shouldn't mock others because they have a different strategy... of course you can disagree with them and of course you can discuss the strategy... but mocking someone is something else and should not be done in topics in this board :)


Title: Re: My Latest Economic manual.
Post by: k_mihai on January 22, 2008, 16:25:32 PM
of course you can critisize it... all I'm saying is that I think in this section of the forum people shouldn't mock others because they have a different strategy... of course you can disagree with them and of course you can discuss the strategy... but mocking someone is something else and should not be done in topics in this board :)

 :P
it wasn`t mocking, it was a different form of expressing our opinion 


Title: Re: My Latest Economic manual.
Post by: tiger on January 22, 2008, 20:31:06 PM
hahaha...what a mockery..i hope you will not make him cry this time  :P :P :P
Please dont make him cry. thats my job. :) now i can speak again because he cant kill me. :) hahaha.
This topic is pointless.
Kingjohn your way will work if noone hit you.  *hmm*
If you near me (500-1500) and have some friends in the game at day 5-10 some of them start hit you and
you will capitulate from him.
Then day 10-15  *Angry*- all your plans go to hell  *evil* and most probably you become my nearest goldmine like many others :D.

Yes the farmers have big advantage but try to play for fun  *bear* not only to count your pity villagers :-X
 

ris_p excelent said. i wouldnt put that better. or i would say the same in longer message. :)  :D


Title: Re: My Latest Economic manual.
Post by: kingjohn on January 23, 2008, 07:56:09 AM
This topic is pointless.
Kingjohn your way will work if noone hit you.  *hmm*
If you near me (500-1500) and have some friends in the game at day 5-10 some of them start hit you and
you will capitulate from him.
Then day 10-15  *Angry*- all your plans go to hell  *evil* and most probably you become my nearest goldmine like many others :D.

Yes the farmers have big advantage but try to play for fun  *bear* not only to count your pity villagers :-X
 


You simply don't understand they dynamics of this game, first you can maximum rob (Six hours of my production), secondly when I just go offline, the time is already clicking and by the time u see I am offline and u would probably hit me 4-5 hours into my offline and by 6 hour I am online and if you are still on my way, I will move resources and if people hit me too much I will build a small army and put in forts, that strategy was never stagnant, I would hit gold coins at month 1 to recover my production losses, and also if you hit me the way the way you mentioned, pillages to your empire will come from mine. You can ask tiger how I pillaged people who attack and pillaged me, I love pillages, I pillage a lot, just check my r2 account LiuBang, I got 3 defensive defeat and 6 pillages, if anyone attacks me, pillages will surely come to their empire. I didn't quit r4, I want a peaceful farming because I had enough of the play of r9 where I get pillaged every week till end of era, it's tiring to play that way, I am not scared of anybody, just that I like to play networth and I will do whatever the strategy, I do change strategy all the time and at last resort if too many attacks come in during my sleeping time, I will adopt strategies I won't discuss here. No one can farm me like there is no tommorow and I even changed my offline hours exactly to my attacker. So there is no way anyone can farm me. Farm me abit yes, not to the extend I will be a permanent farm or gold coin.


Title: Re: My Latest Economic manual.
Post by: k_mihai on January 23, 2008, 08:13:32 AM
you didn`t quit r4?


Title: Re: My Latest Economic manual.
Post by: kingjohn on January 23, 2008, 08:14:36 AM
When I played first time this game(not using credits) I managed to reach rank 17 without credits by month 3 and I was hitting one guy who was rank 52 everyday, 8 provinces without fail for two weeks and he was my farm, and I quit final month for some reasons, when the era ended I checked the rankings and he was in fourth position, far difference from rank 52, and considering he is so low ranks pushing all the way from 4 and he was position 52 very very late into the realm. And getting farmed a bit will hurt but not too much, that is why you play the smart way that is after that, make sure you build up military academy lvl 8 to hit lots of gold coins to build army upkeep, when u have gold for army upkeep, you can use your empire to build army and not pay for army upkeep. That would also add to your networth. Now my medium loan at r2 worths about 4.2 million gold(month 3) I expect it to rise to 4.3-4.4 and hitting gold coins can generate me 500-800k gold per day(not much gold coin near me this era and not much big gold coins at r2 this era), but from past experience, I can rake about 2 million gold per day from gold coins, so that would improve your empire from what you have been robbed, even if I was tricked into capitulating, you can capitulate again when it is over and capitulate against real threat and farm gold coins. Farming gold coins is the key to have a huge army, it's hard to make a huge army when a huge army needs a huge upkeep.


Title: Re: My Latest Economic manual.
Post by: kingjohn on January 23, 2008, 08:16:44 AM
you didn`t quit r4?

I already said I can't play peaceful and I want to play peaceful, so I quitted. Winning networth is important so is keeping my mind sane and people know it's me, that is why I get attacked, so I am not on fair ground, just like a new player comes in and gets the same treatment I say it's fair, I prefer playing on fair ground. But the real reason I quit is I don't want to build granaries whole era to preserve networth, I know how to win networth at r4 but I am not interested, I prefer to have a good sleep at night.  :-X


Title: Re: My Latest Economic manual.
Post by: kingjohn on January 23, 2008, 08:25:29 AM
people, if you hate my manual I did write a small note: USE THIS AS A GUIDE ONLY.

I didn't call you to use it completely but I am sure my guide is usefull to boost your production, example I say get medicine lvl XX and you get farmed a lot, you can build a huge army and then build medicine XXXX lvl. No one called anyone to follow it 100%, based on the strategy forementioned in my manual, I reached top networth r9 and also r2. It is a workable strategy, if you get hit a lot you will not be number 1, maybe number 2 or 3 but sufficient to get a very good economy. Of course strategy needs to be changed all the time, heck, if I get hit a lot, I also build some army in forts. That is why I say USE AS GUIDELINE, we all have commonsense. If you get pillaged a lot, medicine will be better than beureaucracy, so it depends what happens to you in the game. Like this era r2, my medicine lvl is not as high as r9 as I am hardly pillaged and I barely built any granaries at r2 this era. My strategy is never fixed. It is according to my circumstances in a realm.


Title: Re: My Latest Economic manual.
Post by: k_mihai on January 23, 2008, 08:33:46 AM
john, maybe is better to write some general guidelines, than a detailed manual, because there are too many things to order and you risk running into details. for low points strat, it worked to write everything, because it sin`t that much to be built there, but here, it isn`t the case


Title: Re: My Latest Economic manual.
Post by: kingjohn on January 23, 2008, 08:47:32 AM
Please dont make him cry. thats my job. :) now i can speak again because he cant kill me. :) hahaha. ris_p excelent said. i wouldnt put that better. or i would say the same in longer message. :)  :D

u said u wouldn't reply to my post or talk at my thread, but here you are again. I know you love me a lot tiger and can't forget me.  *rose*  *kissgirl*


Title: Re: My Latest Economic manual.
Post by: kingjohn on January 23, 2008, 08:52:41 AM
http://img183.imageshack.us/my.php?image=ironminesab9.jpg

Look at my r2 mines, I built nothing but wood only and I capitalize the wood mines, mines also add to networth as much as to granaries. Then iron became expensive I am building iron mine lvl 46, add to networth, maximising my production and when iron is so expensive I can sell iron and buy wood and build granaries, and remember that after 20 days of upkeep, the 20 days upkeep can buy you the same unit of soldier again. My granaries at r9 was lvl 34. I have lvl 22-24 here, not as high as r9.


Title: Re: My Latest Economic manual.
Post by: Rakii on January 23, 2008, 09:01:44 AM
this turns into hate thread again  *pardon*


Title: Re: My Latest Economic manual.
Post by: kingjohn on January 23, 2008, 09:07:21 AM
this turns into hate thread again  *pardon*

No my friend, it's turning into a love thread because tiger loves me and everyone knows that.  *kissgirl*


Title: Re: My Latest Economic manual.
Post by: ris_p on January 23, 2008, 10:24:07 AM
You can ask tiger how I pillaged people who attack and pillaged me, I love pillages, I pillage a lot, just check my r2 account LiuBang,
I got 3 defensive defeat and 6 pillages, if anyone attacks me, pillages will surely come to their empire.
:) that's i call fireman

My granaries at r9 was lvl 34.
Kingjohn you must be very calm person - granary 34 will kill 99.999999% of the players *rose*

And you forgot some things. If you under pillage every week your max. population will stay at about 160-200k
And to be in top 5 in the net worth you must have big army at the end. You can talk with Kanuni, SpiderBVG
(i don't remember all) they was in top 2 or 3 :D but last days they become marshals and go down in top 50 :D

Anyway there must be farmers like you, otherwise warriors what to do with their army's *dance*


Title: Re: My Latest Economic manual.
Post by: kingjohn on January 23, 2008, 10:33:23 AM
I ended r9 pillaged 54 times, always under fire either from wargasm or other people who were jealous of my networth and I won networth r9 and I had 0 army, just pure economic value. And not top mention I had two days vacation mode at the end of era. Xaylk had 900k army r4 580k networth, I had 0 army r9 620k networth and pillaged 54 times, 250k army crushed and gone because I set my army to fight. My mistake, but my economy is unmatchable by any standards.

Please refer to this posts.

http://www4.imperiaonline.org/forums/int/index.php?topic=1679.0

In the end of the era I left my alliance I was leader which means no 10% bonus or even 5% bonus and I was pillaged by a bulgarian impheatus who wanted to be number 1, earlier on pillaged every week by turks who want to be number 1 but my population is always exceeding 200k even pillaged everyweek because my meds 17 and beureaucracy lvl 20 were very hard to overcome.

http://img141.imageshack.us/my.php?image=buildingsow8.jpg

http://img525.imageshack.us/my.php?image=researchwb3.jpg

It is not easy to destroy someone who had all plains, 10 provinces, beureaucracy lvl 20 and meds 17 and granary lvl 34, no amount of pillages is sufficient to destroy my economy.

Of course I had to admit that beast/tiger fight wargasm and won and disbanded because of him, so he was a good warrior and economist too and had 5-7 days vacation mode with 70k++ mili points, if wargasm was not disbanded, I may or may not win networth because 5 turkish players wanted to win networth and pillage me every week, after their alliance disbanded, some other friends of them continue pillaging me till end of era. And impheatus last 2 weeks of era tried to destroy some of my army and I disbanded my entire army losing lots of networth and start building trebuchets. I built trebuchets because beast advised me so my army can't be destroyed and it was a good advice, so yes beast was quite a helpful friend but well, I got some arguments with him lately, no comments. But anyway, my economy is nearly unsinkable.

http://img210.imageshack.us/my.php?image=networthxs2.jpg

Last era r9 rankings and r2 I am the top networth. If you want to be top in mili points, you cannot be number 1 in networth, maybe number 2 or 3 in networth. and probably number 1 in mili points. It's hard to have both. You can have both in middle of the realm but towards the end, it's hard to have both.


Title: Re: My Latest Economic manual.
Post by: tiger on January 23, 2008, 13:35:15 PM
i am at work now so i have 1 hour off so i can write. :)
I forget about you kingjohn and you were never my occupation i just like to say my opinion which mostly is right and defend when someone speak about me.
This message wont be a thread how ro ruin your economy or how to ruin everybody economy and force him to fight or quit. :)
i remember ris_p and fermer11 and their allaince soldiers from 2 eras ago in r4 when i played 1 acc for 3-4 days. ris_p knows what he is talking.
but i will explain in longer message. Now king i will explain some things using your example so dont get pissed, i dont wish another thread arguing with you because that argue is over.  and i stoped writting to you but you continued to write about your achievement. nobody didnt say you are bad players, a lot of people thinx you are good and i agree. :) but nobody cant say it can win any realm on the beginning. so with your statement you know tactics for winning r4 i cant agree. i quitted for personal reason so i understand that you also have reasons. but you wanted to play, you have time and you quited after saying you will kill me. then when you realized that i am 329 from you, vacation. Your farming is great, but every era some guys farms better at the begining then you no matter you use 10 h bonus and the rest use 6. :) in normal circumstances until i only farm, there is little people that can match my growth only with eco, thats reality which i proved in r4 and r9 old rules and r9 new rules. because behind my farming are mathematical formulas and calculations which i was doing for every era depending on situation . :) And some knowledge about things which only good mathematician realizes. and are different thn in manual.   
2 good players with right plan and a lot of time can make any person not winning anything.
For example: i would choose my friends from panta which is close so player x capitulates from him. then next week i can took 6 h resources from that guy and other players pillage him and bust his forts. every day, 7 days. then player x capitulates from me, so my friends bust his forts. at the begining you must build farms and other buildings so repairing forts every 1-2 days costs a lot more then 6 h resources you lose. and you are pillaged on daily basis. with 50 k population there will be almost no growth in your provinces. so player x decide to build army and pillage. but he must do army save which cost him a lot. and he can be ambushed or killed his army with good plan or if he isnt online every hour. After that most of players would quit and put vacation. or became pillagers and won nothing. Only players which lives this game( with extreme free time ), not play it would stay.
this things after provinces reach 100 k are less destructive, but pillages, loosing resources and mostly need to repair forts 7 if you wish to build granaries will ruin any player. and killing his army as he trains them when possible. :)
there is many number of tactics and counter tactics. but one things is common, they all depends on time. No time no game. :)


Title: Re: My Latest Economic manual.
Post by: Arkasi on January 23, 2008, 14:42:37 PM
2 good players with right plan and a lot of time can make any person not winning anything.

Thats the point, you need 2 players to kill 1, but what would happen, if this target player has also a friend?

Its every time possible to ruin a player, but normally this will not happen and like i said in an other thread, a farmer can switch just for fun and kill the attacker, then 3 players will lose the round, but the farmer has nothing more too lose, so its worth to do it.


Title: Re: My Latest Economic manual.
Post by: k_mihai on January 23, 2008, 14:44:53 PM
i disagree here, even a medium skilled player can`t be ruined, unless he makes a big mistake, even with all provinces pillaged and all forts destroyed

for example, the resources lost can be taken back by farming the attackers and neighbors.


Title: Re: My Latest Economic manual.
Post by: kingjohn on January 23, 2008, 17:28:31 PM
i am at work now so i have 1 hour off so i can write. :)
I forget about you kingjohn and you were never my occupation i just like to say my opinion which mostly is right and defend when someone speak about me.
This message wont be a thread how ro ruin your economy or how to ruin everybody economy and force him to fight or quit. :)
i remember ris_p and fermer11 and their allaince soldiers from 2 eras ago in r4 when i played 1 acc for 3-4 days. ris_p knows what he is talking.
but i will explain in longer message. Now king i will explain some things using your example so dont get pissed, i dont wish another thread arguing with you because that argue is over.  and i stoped writting to you but you continued to write about your achievement. nobody didnt say you are bad players, a lot of people thinx you are good and i agree. :) but nobody cant say it can win any realm on the beginning. so with your statement you know tactics for winning r4 i cant agree. i quitted for personal reason so i understand that you also have reasons. but you wanted to play, you have time and you quited after saying you will kill me. then when you realized that i am 329 from you, vacation. Your farming is great, but every era some guys farms better at the begining then you no matter you use 10 h bonus and the rest use 6. :) in normal circumstances until i only farm, there is little people that can match my growth only with eco, thats reality which i proved in r4 and r9 old rules and r9 new rules. because behind my farming are mathematical formulas and calculations which i was doing for every era depending on situation . :) And some knowledge about things which only good mathematician realizes. and are different thn in manual.   
2 good players with right plan and a lot of time can make any person not winning anything.
For example: i would choose my friends from panta which is close so player x capitulates from him. then next week i can took 6 h resources from that guy and other players pillage him and bust his forts. every day, 7 days. then player x capitulates from me, so my friends bust his forts. at the begining you must build farms and other buildings so repairing forts every 1-2 days costs a lot more then 6 h resources you lose. and you are pillaged on daily basis. with 50 k population there will be almost no growth in your provinces. so player x decide to build army and pillage. but he must do army save which cost him a lot. and he can be ambushed or killed his army with good plan or if he isnt online every hour. After that most of players would quit and put vacation. or became pillagers and won nothing. Only players which lives this game( with extreme free time ), not play it would stay.
this things after provinces reach 100 k are less destructive, but pillages, loosing resources and mostly need to repair forts 7 if you wish to build granaries will ruin any player. and killing his army as he trains them when possible. :)
there is many number of tactics and counter tactics. but one things is common, they all depends on time. No time no game. :)

First, no one can destroy me r4, I can recover from lose productions, not a problem and your distance is not a problem, I say again, I quit because I want to play peaceful and playing pillage war with Hiske and then buying medicine and farm whole era is just out of the question, and then pillaging war, I got many and I really mean many friends which can help me out but I am tired with this kind of useless war and I rather farm peacefully and lost production can get back by attacking others and also gold coins. So it's no big issue, read my post, my first time I play r9, I farmed this guy called mortimer and he was rank 52 by month 3 and he managed to recover to rank 4 despite I farm him everyday, it is possible to be farmed six hours production and recover, that is not the real issue, I prefer playing peaceful than having war. I had it in r9 and it's enough.


Title: Re: My Latest Economic manual.
Post by: tiger on January 23, 2008, 17:38:45 PM
Thats the point, you need 2 players to kill 1, but what would happen, if this target player has also a friend?

Its every time possible to ruin a player, but normally this will not happen and like i said in an other thread, a farmer can switch just for fun and kill the attacker, then 3 players will lose the round, but the farmer has nothing more too lose, so its worth to do it.
2 players are needed for ruining 1 player only because of magic capitulation button. if there wasnt capitulation button then players like ris_p and many players like him, even me if i wish to play that way could ruin players game. but capitulaton prevents 1 on 1 fights because other player just capitulate which goes in favor for farmers. :) i know my farming skills. my acc had med 9 and granaries 13 i think and i was at 56 k when a guy pillaged my 8 prov. i ended on 45k. i trained some army for protection and get back to 55 k and another guy pillaged me so back to 44 k. :) pillages on low population hurts as i said. i would need to long time to get to 100k.  after 100k it dont hurt so much because growth is big and even pillaged prov with 100k produces a lot. :)
i didnt say it can be ruined. but slowed a lot yes. if person wish to play no matter what you do to him he will grow in points  and production. but most of people if ruined for a few weeks or  month will gave up and quit.
Yes this is game of friends. that person can have 100 friends but no matter what they do, this 2 guys will be killing him. unless they kill this 2 players. for example now in r4 seyhsamil is terroriing all realm with pillages. he is pillaged and attacked but his army lives and he continue. if there were 2 such acc and worked together, it would be hard to get rid of them. :( and if they kill his army, training 20 k lights is easy and fast job. :)


Title: Re: My Latest Economic manual.
Post by: k_mihai on January 23, 2008, 17:46:25 PM
yes, slowed growth, but also more military points and a lot of playing experience gained in a short time

how do you think that i got 4 stars in r2? :D i was under constant attack for months, and i learned a lot of things like that


Title: Re: My Latest Economic manual.
Post by: tiger on January 23, 2008, 18:00:07 PM
First, no one can destroy me r4, I can recover from lose productions, not a problem and your distance is not a problem, I say again, I quit because I want to play peaceful and playing pillage war with Hiske and then buying medicine and farm whole era is just out of the question, and then pillaging war, I got many and I really mean many friends which can help me out but I am tired with this kind of useless war and I rather farm peacefully and lost production can get back by attacking others and also gold coins. So it's no big issue, read my post, my first time I play r9, I farmed this guy called mortimer and he was rank 52 by month 3 and he managed to recover to rank 4 despite I farm him everyday, it is possible to be farmed six hours production and recover, that is not the real issue, I prefer playing peaceful than having war. I had it in r9 and it's enough.
i have good memory but i dont remember guy called mortimer from E1R9 and i am pretty sure he didnt go from 52 to 4 place because, but thats is of no importance. maybe i am wrong because there wasnt complete ranking after era for r9. Second yes, they cant destroy you or any other player in any realm . nobody cant be destroyed but slowed down a lot and probably with destroyed  will to play.
  Realm 4 is competitive.  i was attacked and pillaged more time in this 1 month then in r9 first 3 month. realm 4 is much more competitive, fighters like to pillage top players. some players have more multies to pillage then in r9. as some people say, it isnt so strong realm because some player left, but there is a lot of good player who could keep up with you.  And you would fight more people then r9.
I know you have friends. :) i know you are friend ussually with all people in realm. or better to say, you are friend with all people in realm in your 2x until they leave your 2x . then you forget them. :) and get bored. :)I just quote your words.
For me being close: you know that i would make you capitulate from some other guy. then in 1 week you would be mine so i could have fun. :) Normally then you would capitulate from me constantly and you would be exposed to all players in realm.
But i have one fatal flaw in game. i show to much mercy and dont wish to ruin anybody totally.
Bye, bye kingy. have fun, good luck in game and real life and a lot of friends outside your 2x because if you will choose only your 2x you will end up only with yourself soon when you improve your farming. :)  dont look how to get out of everybody 2x, try to get into some girl 2x. its better then networth title, you know. :) :D :D :D

i wish you really enjoy this game and things you do here. so farm in peace all eras you willl play. :)

PS. for everybody to know, i slept 11 hours yesterday after drinking few beers. :) so i really enjoy my retirement. :)  :D


Title: Re: My Latest Economic manual.
Post by: tiger on January 23, 2008, 18:05:33 PM
yes, slowed growth, but also more military points and a lot of playing experience gained in a short time

how do you think that i got 4 stars in r2? :D i was under constant attack for months, and i learned a lot of things like that
thats you mihai. you like to play both way.military and eco. thats good and you learn a lot. but only person who dont care to much for his acc can play that way. person who cares will be to frustrated and quit. or put everything in revenge. thats reality. And you must admit here is a lot of people who really lives this game, not just plays. i played this game so whatever you do to me i will do to you, but not out of anger but because to show that you cant attack me unpunished. now i saw that i even dont have will or time to hit person back, i quit.


Title: Re: My Latest Economic manual.
Post by: k_mihai on January 23, 2008, 18:07:40 PM
i killed my worst enemy in r2 in the last day :D


Title: Re: My Latest Economic manual.
Post by: ris_p on January 25, 2008, 17:30:54 PM
As i read there is some holes in "My Latest Economic manual"  :-X
The start is very important but start with 3 mil. is better  *hahaha*


Title: Re: My Latest Economic manual.
Post by: Radooo on January 25, 2008, 17:35:13 PM
As i read there is some holes in "My Latest Economic manual"  :-X
The start is very important but start with 3 mil. is better  *hahaha*


Isn't too bad to make your fort 7 with only one attack...big boost :D


Title: Re: My Latest Economic manual.
Post by: kingjohn on May 04, 2008, 17:25:48 PM
I call my student to build granaries and first for province 8 and I think his development is slower than this manual. I think I will stick to this manual and update it when I got a chance to play IO again, I will officially play IO when realm 1 restarts after all this manual is partially contributed by the King of Farmers Zepovinho when I was in his alliance.


Title: Re: My Latest Economic manual.
Post by: k_mihai on May 13, 2008, 23:38:27 PM
centralization? :D


Title: Re: My Latest Economic manual.
Post by: olsi on June 21, 2008, 14:48:51 PM
i am at work now so i have 1 hour off so i can write. :)
I forget about you kingjohn and you were never my occupation i just like to say my opinion which mostly is right and defend when someone speak about me.
This message wont be a thread how ro ruin your economy or how to ruin everybody economy and force him to fight or quit. :)
i remember ris_p and fermer11 and their allaince soldiers from 2 eras ago in r4 when i played 1 acc for 3-4 days. ris_p knows what he is talking.
but i will explain in longer message. Now king i will explain some things using your example so dont get pissed, i dont wish another thread arguing with you because that argue is over.  and i stoped writting to you but you continued to write about your achievement. nobody didnt say you are bad players, a lot of people thinx you are good and i agree. :) but nobody cant say it can win any realm on the beginning. so with your statement you know tactics for winning r4 i cant agree. i quitted for personal reason so i understand that you also have reasons. but you wanted to play, you have time and you quited after saying you will kill me. then when you realized that i am 329 from you, vacation. Your farming is great, but every era some guys farms better at the begining then you no matter you use 10 h bonus and the rest use 6. :) in normal circumstances until i only farm, there is little people that can match my growth only with eco, thats reality which i proved in r4 and r9 old rules and r9 new rules. because behind my farming are mathematical formulas and calculations which i was doing for every era depending on situation . :) And some knowledge about things which only good mathematician realizes. and are different thn in manual.   
2 good players with right plan and a lot of time can make any person not winning anything.
For example: i would choose my friends from panta which is close so player x capitulates from him. then next week i can took 6 h resources from that guy and other players pillage him and bust his forts. every day, 7 days. then player x capitulates from me, so my friends bust his forts. at the begining you must build farms and other buildings so repairing forts every 1-2 days costs a lot more then 6 h resources you lose. and you are pillaged on daily basis. with 50 k population there will be almost no growth in your provinces. so player x decide to build army and pillage. but he must do army save which cost him a lot. and he can be ambushed or killed his army with good plan or if he isnt online every hour. After that most of players would quit and put vacation. or became pillagers and won nothing. Only players which lives this game( with extreme free time ), not play it would stay.
this things after provinces reach 100 k are less destructive, but pillages, loosing resources and mostly need to repair forts 7 if you wish to build granaries will ruin any player. and killing his army as he trains them when possible. :)
there is many number of tactics and counter tactics. but one things is common, they all depends on time. No time no game. :)

Brilliant. It's definitely true. If someone plays against you all the time, You cannot achieve aything. Byr the end of the week everyone gets tired and abandons his account. And best of all if a team is in the game to get one player to win it, it is possibe, either in networth, or in Military.


Title: Re: My Latest Economic manual.
Post by: kingjohn on June 24, 2008, 03:55:01 AM
Even as I farm now, I always look back at this manual, zepovinho taught me how to play, The first 15k points is crucial.


Title: Re: My Latest Economic manual.
Post by: Hellbatrix on July 24, 2008, 21:00:57 PM
Day 1  University LvL 2
        Medicine lvl 2
Day 2 :  Range 1
         : Military Academy 1
Barracks lvl 3
Get province 2
Hire 500 archers.
Built University lvl 3,
Built beaureaucracy lvl 1 and 2
Built Border outpost lvl 1 and lvl 2
Built depots lvl 2 everywhere

Day 3:
Built university LvL 4
Built Architecture LvL 1
Built depots lvl 3 everywhere.
Research meds lvl 3
Research beureaucracy lvl 3.
Get province 3 and hire 500 archers.
Built border outpost lvl 3.

Day 4.
Built University lvl 5.
Research province 3.


Start making lvl 2 fortress lvl everywhere.

Day 5.
Research architecture lvl 3.
Research beureaucracy lvl 4.
============================Day 5 Granary LvL 7 Everywhere==============================



Day 6.
Trade lvl 1.
University lvl 6
Province 4.
Granary 7 everywhere

Day 7:
Research medicine lvl 4.
Border outpost lvl 4.
Research beureaucracy lvl 5

Day 8
Research architecture lvl 4.
Research medicine lvl 5.
Research border outpost lvl 5.

==================Granary lvl 8 everywhere and depots lvl 4 everywhere Day 8=====================

Day 9.
Research University LvL 7
Research Architecture LvL 5.

Day 10
Research province 5.
Start upgrading all my lvl 2 forts to lvl 3 fortress everywhere.
Research beureaucracy lvl 6.

==========Day 10, start building granary lvl 9 everywhere=======================================

Day11
Research architecture lvl 6.
Research university lvl 8.
Research medicine lvl 6.

Day 12
Research beureaucracy lvl 7
Research architect lvl 7.
Research border outpost lvl 6.

==== Beginning to upgrade depots lvl 5 everywhere ============================================

Day 13
Researched university lvl 9

Day 14
Research nothing, probably just build some farms.

Day 15.
Research province 6.
Just built somemore lvl 3 forts.


============ upgrading depots lvl 6 everywhere for five provinces================================


Day 16
Research beureaucracy 8
Research architect lvl 8
Research university lvl 10.



Day 17
Research medicine lvl 7
Research border outpost lvl 7
Start making fortress lvl 4 everywhere.
Start making granaries lvl 10 everywhere. Do not exceed lvl granary lvl 11 under 15k points. After 15k points, max granary lvl 20, if you want to have big networth you can build up to granary lvl 40 if you want(minimum architecture lvl 18)

Day 18
Research border outpost lvl 8
Research medicine lvl 8.

Day 19
Research Beureaucracy lvl 9
Research Architect LvL 9
================= Start making depots lvl 7 everwhere for all six provinces to save money for the seven provinces================


Day 20
Research University lvl 11

This is based on my r4 research at the moment. I will update this everyday accordingly. I know my farming methods is not perfect, zepovinho's one is the perfect one but use this as a guideline only. I will modify it as my research goes on.

Also, for fast growth, use the 10 hours 10 credits at all times if the option is available.

This manual will not be as good as r2 because I have been attacked a lot so this manual is a slow down version.  :P if you have not been attacked like me you can do much more than this.

I mostly just wanted to quote this  *freak*.
 Anyway similar to mine.. Except day 1-2 I Build up farm along with resources then not play for a few days :O More fun when I start playing again.


Title: Re: My Latest Economic manual.
Post by: Stormeye on June 07, 2009, 15:04:33 PM
Lol asa noob im learning alot this is my first era so loads to learn i shoulda come to forums earlier think im all over the shop would anyone help give me direction if i posted my stats here besides attacken me i dont really care as i am learning lol


Title: Re: My Latest Economic manual.
Post by: KoSaC on June 07, 2009, 15:09:45 PM
Lol asa noob im learning alot this is my first era so loads to learn i shoulda come to forums earlier think im all over the shop would anyone help give me direction if i posted my stats here besides attacken me i dont really care as i am learning lol
well,my advice is dont farm...its just not fun..rather kill around and try to figure out everything your first era and then second era head up for whatever top 50 ranking you choose :)


Title: Re: My Latest Economic manual.
Post by: Realist on July 23, 2009, 11:20:40 AM
Day 1  University LvL 2
        Medicine lvl 2
Day 2 :  Range 1
         : Military Academy 1
Barracks lvl 3
Get province 2
Hire 500 archers.
Built University lvl 3,
Built beaureaucracy lvl 1 and 2
Built Border outpost lvl 1 and lvl 2
Built depots lvl 2 everywhere


Is this a joke?  *crazy* *xxx*


Title: Re: My Latest Economic manual.
Post by: HRdevil on July 23, 2009, 16:28:16 PM
Day 1  University LvL 2
        Medicine lvl 2
Day 2 :  Range 1
         : Military Academy 1
Barracks lvl 3
Get province 2
Hire 500 archers.
Built University lvl 3,
Built beaureaucracy lvl 1 and 2
Built Border outpost lvl 1 and lvl 2
Built depots lvl 2 everywhere


Is this a joke?  *crazy* *xxx*

It's practically imposible and unnesecary.  *freak*


Title: Re: My Latest Economic manual.
Post by: savannah on July 23, 2009, 17:11:24 PM
actually its not (: well...in 2 days you can have all of that, minus the soldiers... by buying all the other stuff, youd have to wait another day, maybe 2 days before you get the archers *pardon* got credits? *freak* I had all of that by day 2 this current era (: except outposts, and only because those arent needed.

and its not unnecessary (: Youd be suprised at how many people actually follow this order in the first week of the era. And by day 5 or so, people HAVE 2 provs, and are working on a 3rd :P Its a very useful strategy to follow at the beginning of an era.


Title: Re: My Latest Economic manual.
Post by: HRdevil on July 23, 2009, 17:18:52 PM
actually its not (: well...in 2 days you can have all of that, minus the soldiers... by buying all the other stuff, youd have to wait another day, maybe 2 days before you get the archers *pardon* got credits? *freak* I had all of that by day 2 this current era (: except outposts, and only because those arent needed.

and its not unnecessary (: Youd be suprised at how many people actually follow this order in the first week of the era. And by day 5 or so, people HAVE 2 provs, and are working on a 3rd :P Its a very useful strategy to follow at the beginning of an era.

Maybe on a classis realm, it can since i nevered played that it be suicide if i go there without credits  *black_eye*


Title: Re: My Latest Economic manual.
Post by: savannah on July 24, 2009, 00:00:41 AM
ah right... i forgot about v4a *freak* Well...yea, in that case it IS impossible :P Hell, i heard it takes you weeks to get a province :s


Title: Re: My Latest Economic manual.
Post by: Realist on July 29, 2009, 15:14:05 PM
Yes, weeks. But it´s an interesting decision exactly when to start expanding. I am not unhappy with this.  *gamer*


Title: Re: My Latest Economic manual.
Post by: KoSaC on July 31, 2009, 14:10:15 PM
i have better strategy that works 100%
day 1: university lvl 2
         medicine lvl 2
day 2 : some military cr@p
day 3: vacation mode   *freak*


Title: Re: My Latest Economic manual.
Post by: HerrSchultze on August 15, 2009, 03:01:07 AM
 *tired*
all these farms, no excitment, its just like playing any game alone, or studying math
however  :evil4: :evil4: if you follow the bloodthirsty  :evil3: that's a lot of fun specially in classics *freak*