Well was wondering why when someone attacks and the attacker fleas why do all the siege weapons always are distroyed. Well I dont think that the attacker would have time to burn rams that are beneat the wall while they are fleaing or have time breaking the catapults and busket thing when you see your fellow soldiers running for mad for there life.
I think that 20% of the siege weapons should be left intact and the defender to claim for. Also some material should be left form them, i mean come these are so big that its impossible not to have material left from them !
Sorry, but i have to disagree. Siege weapons are inexpensive when compared to military units causing the same amount of damage to a fortress' walls. I think the utter destruction rule shouldn't be changed, especially considering a fleeing army wouldn't have time to 'pack up' the siege weapons in the first place.
One idea, however, would be to give the siege weapons to the victorious player. It might not be fair, but would be more realistic.