Lord Rogue
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« Reply #15 on: September 13, 2007, 16:23:30 PM » |
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You should see what Poly does in HOMM... I didn't even know that you can Micromanage in it... but obviously you can... not to mention... Poly is the greatest map designer I've had a chance to meet...
Poly, tell 'em about the 3rd Continent for HOMM III
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cyclops
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« Reply #17 on: September 14, 2007, 19:42:14 PM » |
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Heroes 4 is my favorite and together with Heroes 3 I have literally played it for hundreds of hours. I want to try Heroes 5 but my computer isnt up to it. For those who have played it how is it compared to 3 and 4?
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All people in this forum make us happy. Some by logging in and some by logging out!!!
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Lord Rogue
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« Reply #18 on: September 14, 2007, 19:49:33 PM » |
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Well... it depends on personal opinion... those who prefered HOMM IV to HOMM III, reviled HOMM V
On the contrary, those who liked HOMM III better than HOMM IV, liked HOMM V
It is more like HOMM III than HOMM IV in most parts :-\
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radamant
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« Reply #19 on: September 15, 2007, 16:20:23 PM » |
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So, so... He is greater farmer Tell the truth now, don`t be shy...
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Q-bura
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« Reply #20 on: September 16, 2007, 15:54:30 PM » |
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Lord Rogue
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« Reply #21 on: September 16, 2007, 16:22:39 PM » |
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k_mihai
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« Reply #22 on: September 16, 2007, 16:54:31 PM » |
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how many did he had?
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radamant
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« Reply #23 on: September 16, 2007, 19:26:25 PM » |
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Q-bura
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« Reply #24 on: September 17, 2007, 13:09:14 PM » |
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how many did he had?
Didn't count, but very much tactics for that match was "cut off opponents tyberium harvest" so he made them zounds!
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k_mihai
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« Reply #25 on: September 17, 2007, 13:26:43 PM » |
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i like this tactic a lot in C&C class of games
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Polymeron
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Be the Storm
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« Reply #26 on: September 18, 2007, 19:42:03 PM » |
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I like both Heroes III and Heroes IV very much. Heroes III is balanced better... And it used lessons from the first two games to achieve a very good setup. Also the map editor is very good. Heroes IV... Is something special. It took a brave step back to the sources, bringing back some of the simple sense of wonder from Heroes I and II without the sucky graphics and arbitrary randomness. Its advancement pacing is better, too. And castle versatility should have been introduced ages ago. That said, it was released without fixing lots of bugs and inconveniences. Some things aren't balanced well. Some concepts weren't properly developed. So it's a fun game, if a little unripe. I've worked for over a year on a two-layer, Large map for Heroes III. It has six players, with two allies versions, and the exploration possibilities are staggering. The result, if I do say so myself, was a very good map. If anyone is interested, I could send it to them
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Respect GW, or we'll see how good your AA is.
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Lembitu
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« Reply #27 on: September 18, 2007, 21:18:30 PM » |
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When I play HOMAM I fight battles only with my leader. Theres no army that can beat my leader.
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Q-bura
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« Reply #28 on: September 19, 2007, 15:33:13 PM » |
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When I play HOMAM I fight battles only with my leader. Theres no army that can beat my leader.
Give screenshot of your "leader's" statistics!
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KOPSi
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SpAmMz TeAm K&K
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« Reply #29 on: September 19, 2007, 16:00:40 PM » |
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My opinion is that HOMM V is better than all others...Main thing what get HOMM V better than other is graphic , units look , battles , look of field in battles , heroes balance ...and some new options...etc
What in HOMM V sux comparing to II III IV is a storyline.... Old (II III IV) parts heave 10x times better story and introspection than HOMM V
But if we forget about that , single maps for lan , online or network.... Rock comparing to old parts of HOMM
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