Imperia Online International
April 19, 2024, 01:54:29 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
 
   Home   Help Search Login Register  
Pages: [1]   Go Down
  Print  
Author Topic: Mercenary Generals  (Read 4663 times)
0 Members and 1 Guest are viewing this topic.
Yakone
Sergeant
**

Karma: +4/-2
Offline Offline

Posts: 92


« on: November 27, 2015, 23:55:45 PM »

The Mercenary Generals Have changed the game almost to an unplayable level.  The General doesn't figure into the SIM, which can show a clear victory.  In fact it will be a massive loss.  These numbers need to be corrected or at least allow to run the sim while the march is going, similar to Barbarian attacks.  I have noticed that the mercenary tab has been removed - is this the reason why?
Logged
Angela
Community Manager
*

Karma: +256/-18
Offline Offline

Posts: 3658


« Reply #1 on: December 10, 2015, 13:34:47 PM »

Hello Yakone,

A new improved mercenary module is now back in the Tavern. We have removed the old one in order to make it better.
http://forum.imperiaonline.org/int/index.php?topic=36268.0
Logged


Angela
Macedonian Community Manager


Facebook Fan Page
Yakone
Sergeant
**

Karma: +4/-2
Offline Offline

Posts: 92


« Reply #2 on: December 16, 2015, 21:46:25 PM »

The attacking player is at a huge disadvantage.  The sim can show a victory when the attack is sent, then the defender can change the general just before the battle.  The defender was rewarded with 100 diamonds for battle of the day, the defender received 2 battles of the day for this, also it decided an alliance war.

All battles will cease as other players learn this tactic.  I have created a super defensive general now.  He can be appointed at any post in seconds.  I don't even have to put an army in the post to win the battle.
Logged
Angela
Community Manager
*

Karma: +256/-18
Offline Offline

Posts: 3658


« Reply #3 on: December 17, 2015, 18:09:57 PM »

The defender can also change the general with another one before the battle. However, I will follow your feedback and it will be reviewed, thank you.
Logged


Angela
Macedonian Community Manager


Facebook Fan Page
Yakone
Sergeant
**

Karma: +4/-2
Offline Offline

Posts: 92


« Reply #4 on: December 02, 2018, 22:09:07 PM »

This was a long time ago, the problem has been corrected the best way possible.  Just place the current defensive general with his best in the sim.  (If you know it.)
Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.12 | SMF © 2006-2009, Simple Machines LLC Valid XHTML 1.0! Valid CSS!