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Author Topic: Total Capacity  (Read 6210 times)
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ketansat
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« on: March 20, 2015, 08:23:36 AM »

I don't understand what the "Total Capacity" in Throne Hall dedicate? Anyone know it?
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Angela
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« Reply #1 on: March 20, 2015, 09:35:54 AM »

Hello ketansat,

It shows the total capacity of the farms, the maximum population number for which there are no hourly population losses due to lack of farms. The information is also available in the farms screen.
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Angela
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ketansat
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« Reply #2 on: March 20, 2015, 11:29:28 AM »

Then i don't understand why my "Total Capacity" in Throne Hall is more than 300k; my population is nearly 200k and i still loose population due to lack of farm. When i open farm screens in each province and sum up the "Total capacity" there, it is just 180k. Why they are so different  *xxx*
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Angela
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« Reply #3 on: March 20, 2015, 11:44:20 AM »

What is your username?
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Angela
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ketansat
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« Reply #4 on: March 20, 2015, 19:51:22 PM »

my user: ketansat
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ketansat
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« Reply #5 on: March 24, 2015, 18:02:52 PM »

Here you can see my throne hall image:
http://prntscr.com/6ksh5i

Total capacity: 423 616
Total population:395 657
But still have losses due to lack of farm
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Angela
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« Reply #6 on: March 25, 2015, 16:54:08 PM »

Thank you ketansat, we'll check and I'll inform you about the result.
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Angela
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ketansat
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« Reply #7 on: March 27, 2015, 18:04:35 PM »

OK, but if it's game bug, could i get compensation for what i've been suffered? That slow my growth speed alot
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ketansat
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« Reply #8 on: April 06, 2015, 18:06:58 PM »

Hello there, where is my result?
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Tasilakosil
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« Reply #9 on: April 10, 2015, 19:32:44 PM »

Dude, its because if anything, this game's UI is often confusing, poorly translated(even into english) and the manual is a total disaster. Go figure FAQ guys, those copy paste monkeys cant read and understand questions longer than 5 words.

Anyway, if you want to know how much population you can have, open farm window and check for "Housing Capacity" (3rd row). I have no idea who came up with such a description but the number behaves just like that.

As a hint, farm capacity and population losses are 2 quite confusing terms. Farm capacity is just a number in an equation, that is used to generate some population losses so that your population growth will stop at some point. ergo farm capacity =/= max population cap

How exactly is farm capacity translated into population losses and subsequently into max population limit is something i am still struggling with to figure out - does that piece of crap manual ring any bells? *xxx*
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Starbuck
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« Reply #10 on: April 10, 2015, 20:16:07 PM »

Hi Tasilakosil,


you provided only (very) partially an explanation

you have to understand farm production in a dynamic way (the surplus in a province are spread over the deficits for all other provinces)

let's say that province A has 200k pop and produce 150k food, province B has 100k pop and 120k food, province C has 100K pop and 150k food
province A will see its population keep growing only because province B and C have food surpluses (respectively 20k and 50k, for a total of 70k)
but once those 3 provinces grow by say 20k population each, then province A will face a shortage of 60k food and have its population decrease until an equilibrium is found
if a province D were to be founded, it'd increase food surpluses for all provinces

in addition, to all, this you have the civil medicine to take into account, which will affect the rate of population growth and the kingdom's happiness level which will affect migration and revolts

and total housing population is affected by 2 elements :
1) the terrain limit
2) the housing limit

each types of terrain will have a max population limit, that is natural spaces for people to sleep in open air
houses allow you to afford more villagers, past that limit. More importantly, only housed villagers can work

for example, mountains allow around 30k pop naturally, that is you can have up to 30k villagers there
but unless you build houses, those will be unemployed bums lazying around
with houses for a capacity of 30k, you'll be able to employ them all
and with enough food and houses, you could have even more villagers past the 30k natural limit


is that clear enough ?


Have fun,
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Deus populusque
Tasilakosil
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« Reply #11 on: April 10, 2015, 20:37:39 PM »

Quote
you have to understand farm production in a dynamic way

and what the heck do you think i am? a freaking psychic? there is not a single word about any of this in the manual. also, you used terminology that is not used in game nor in the manual.

for example, what exactly do you mean by food? farm capacity? or should i grab a sandwich while playing?

anyway, in game we have:

"constants":
- farm capacity
- housing capacity - the one reported in houses window relative to lvl of houses
- population

and modifiers:
- medicine(research)
- terrain
- governor skills - farmer, farm specialist, architect

and this:
- population losses
- basic growth


...now, is there a formula or as many formulas as you please you can produce that would make some sense of what you tried to accenate in your previous post?

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Starbuck
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« Reply #12 on: April 10, 2015, 20:55:19 PM »

Everything I explained is indeed from the Manual


so, food = farm production
pretty self-evident I think


Basic population growth is calculated with the following formula: [1 x (current population /1000)]+50
(1 x means multiplied by the speed of the world).
Researching Medicine increases growth by 5% per level.
Farm construction decreases the population losses due to shortage of food.

Homeless population appears when there is not enough housing. The growing rate of the homeless citizens is calculated as follows:
1 x [(population growth + current population) - population limit] /2
(1 x means multiplied by the speed of the world)
It can be recruited for army, but cannot be hired and, thus, doesn’t produce resources.

http://www103.imperiaonline.org/imperia/game_v6/game/help/?section=economy&lang=en&speed=4


food modifiers are in 2 types :
governors skills and inborn talents

here they are all http://www103.imperiaonline.org/imperia/game_v6/game/help/?section=great_persons&speed=4#great_persons_87

terrain farm production modifiers

when you let your cursor hoover above a terrain, you can see its particular traits
here is a summary http://www103.imperiaonline.org/imperia/game_v6/game/help/?section=global_map&speed=4#globalmap_22


Did I forget something ?


Have fun,
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Deus populusque
Tasilakosil
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« Reply #13 on: April 10, 2015, 21:13:31 PM »

you tell me, i know both english and math yet those formulas doesnt seem to account for numbers i see on the screen. that is why i asked for a complesive formula that would put all variables into a relationship. you didnt provide one.

also, i told you that your terminology is not the one that is used in game or in the manual. I said that word food doesnt appear anywhere and you explained it with another term - farm production - that does not appear anywhere in the game or the manual. I have even asked if you mean farm capacity, dont know if you missed that, ignored or you didnt actually mean farm capacity.

as far as formula(s) from manual goes, let try basic growth:

i play 4x server, in my capital province i have population 421 275, i have lvl 16 medicine and lvl 4 medicine from alliance research. so it should go like this:

  [ ( 4 * 421275 / 1000 ) + 50 ] * ( 1.05^20 ) = ( 421275/250 + 50 ) * 2.65329 = 4603,72

needless to say,my actual basic growth is 1818.

any ideas?
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Starbuck
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« Reply #14 on: April 10, 2015, 21:28:26 PM »

you tell me, i know both english and math yet those formulas doesnt seem to account for numbers i see on the screen. that is why i asked for a complesive formula that would put all variables into a relationship. you didnt provide one.

I don't know that term
if you meant comprehensive, then you need to factor in terrain and premium too

i play 4x server, in my capital province i have population 421 275, i have lvl 16 medicine and lvl 4 medicine from alliance research. so it should go like this:

  [ ( 4 * 421275 / 1000 ) + 50 ] * ( 1.05^20 ) = ( 421275/250 + 50 ) * 2.65329 = 4603,72

needless to say,my actual basic growth is 1818.

any ideas?

you didn't provide your total farm capacity
in essence, you only calculated the basic growth assuming no food shortages

do you produce 421k+ farm capacity in your capital ?
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