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Author Topic: Changes and bug fixes  (Read 74277 times)
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Angela
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« Reply #60 on: March 19, 2015, 09:20:00 AM »

Update:

- Each barbarian camp can send attacks against players placed at a distance of maximum 70 imperial miles.
- New design of barracks and military units
- Optimized (80%) interface of the game for users with smaller computer screens
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Angela
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« Reply #61 on: March 23, 2015, 18:41:28 PM »

Update:

- It is now possible for a colony to be founded on a land overlapping the exclusive zone of an empire with only 1 province (the capital), abandoned for 7 or more than 7 days ago.
- Supply wagons are now placed at first position in the siege workshop right above the siege machines.
- Minor bug fixes
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Angela
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« Reply #62 on: March 26, 2015, 13:25:34 PM »

Update:

- New images of the buildings on the village map
- Separate timers for buildings and technologies in development
- Minor bug fixes
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« Reply #63 on: April 24, 2015, 14:27:56 PM »

Update:

- New terrains in alliance holdings
- Browsing through profiles of Great people and other improvements related to Great people
- Saving last zoom setting of the village
- Minor bug fixes
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« Reply #64 on: May 14, 2015, 16:32:40 PM »

Sanctuaries and Fortress Vault buildings removed

Fortress Vault and Sanctuaries have been removed from the game. Their effects - preservation of civil population from pillages and preservation of resources from looting - will remain and be added to the current Fortress levels' effects. In this relation, Fortress' price will become 10% higher.
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Angela
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« Reply #65 on: June 01, 2015, 16:07:28 PM »

Update:

- Barbarian camps now have military researches that will be utilized both in attack and in defense. Detailed information can be found here (slide to section Barbarian camps researches).
- All logistics will grant an effect of 20IM distance from level 0 instead of 1. Increasing the effect by levelling up logistics still applies.
- A slight change of the formula for estimating general's experience in a battle against a barbarian camp or independent city has been made. From now on results will be more relevant to the power of the independent city / barbarian camp.
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Angela
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« Reply #66 on: June 09, 2015, 10:19:16 AM »

Change in fixed marketplace commission

The fixed trade commission on selling resources on the Marketplace will be deducted from the resource itself, not in gold. The commission rate remains the same - 10% of the offer. This means that 90% of the resource you offer on the market will be sold (for example, if you post an offer for 1000 stone, you will sell 900 stone). The influence of the special resource Spices remains unchanged.

The change will take effect on Thursday, June 11.
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« Reply #67 on: August 11, 2015, 08:49:57 AM »

Update - 30.07.2015

When a Governor is sent on a military mission, his/her skills will keep affecting the province/empire.
« Last Edit: August 11, 2015, 08:51:07 AM by Angela » Logged


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« Reply #68 on: September 09, 2015, 15:55:56 PM »

Weekly points:

From now on, the daily quests weekly points will reset on Mondays.
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Angela
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« Reply #69 on: September 29, 2015, 13:45:44 PM »

Update:

You can now monitor the evolution of your account using the new "Evolution" menu in Throne Hall. You will get statistics for different aspects of your game divided by days. The information is based on the actions performed only in the current era of the realm.
« Last Edit: September 30, 2015, 11:42:17 AM by Angela » Logged


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« Reply #70 on: October 17, 2015, 15:55:19 PM »

Update:

The number of quests that you can work towards simultaneously is increased from 1 to 5. The rewards for some quests are also increased.
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« Reply #71 on: November 05, 2015, 18:16:25 PM »

Dark Fortress Change

Greetings, brave warriors!

The Imperial Ministry of Pest Control would like to inform you that the most hated enemy in the Realms of Imperia - the Dark Fortress - will once again wreak havoc near your hometown during the weekend! The difference is it will be active for 8 hours, instead of 24! All the Emperors are called to arms to defeat the Spawn of Evil!
Prepare your troops!
« Last Edit: November 26, 2015, 14:45:20 PM by Angela » Logged


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« Reply #72 on: November 09, 2015, 18:59:53 PM »

Quality of Life Improvements

The Imperial Ministry of Quality of Life would like to inform all Sovereigns that 3 new features have been deployed into the game:

1. A timer, which shows the first army to arrive in your Empire.
2. An option "Prevent users from posting in my Profile".
3. The Palace will now grant 1 more slot for placing Court Members. Example: Palace Level 1: 2 slots, Palace Level 2: 3 slots and so on.

Enjoy your higher quality of life, Your Majesties!
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« Reply #73 on: November 23, 2015, 17:34:10 PM »

Improvements and New Features!

Your Majesties!

The time has come for important announcements!
Let it be known that the following improvements and features have been deployed into the Realms of Imperia:

1. Players are now able to send nobles of their choosing to exile;
2. Alliance Leaders now have the option to destroy their own Rally Points;
3. There are tooltips on each of the village buildings, describing their functions;

We are hard at work on more new features and quality of life improvements, so please stay tuned.
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Angela
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« Reply #74 on: December 17, 2015, 15:53:36 PM »

A Little bit of Improvements

Esteemed Sovereigns!

We have some little quality of life improvements for you!

1. When you haven't logged in your account for more than 24 hours and your gold's rate has gone negative, it will automatically be zeroed. However, negative gold rate will not be zeroed, if you have activated vacation mode.
2. Clicking on a token purchased from the Imperial Auction will immediately lead you to your noble's personalization screen, so you can start shaping them out right away.
3. When your army returns from mission like attack to a barbarian camp, independent city or Dark fortress/Skull of wonders, we give you the option to instantly send it home, by paying 30 diamonds. The option is available in both cases: when the mission has already occured and when you order your army to return, before it reaches its target. The option will not be available, if a locking enemy attack has already been issued against you.
4. A new tab, called "Digital Rewards" containing various goodies will appear into your profile upon reaching account level 50!

Important: The improvements will not be available for our mobile platform apps.
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Angela
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